Planning some relatively major changes for the next update, which will be v2.0:
Repair requirements/fusion core drain altered to be more consistent More patches for 3rd party power armors, and converting current ones to esl files New mods for power armor pieces And maybe more!
Already started work on some of these... and then lost it all to a hard drive hiccup. Always back up your files, people.
I love this mod, but why does the X-01 have no radiation resistance? Feels like a major balance issue - for it being the most advanced armor, I'd expect it to have at least equal radiation resistance with T60 once upgraded to Mk VI with the Institute Schematic. As it stands, MK VI X-01 has 60 rad resist.
It's been a long while since I last used this mod (mostly since I have a number of other power armor mods that aren't affected by it and break the flow of the mod), but it's still my favorite power armor balancing mod. It's got a very interesting depth of lore and reasoning behind every single change and goes above and beyond with how well the feeling of progression is felt with each set getting its own form of uniqueness. I'd love to see more work from you with some of the newer power armor mods and definitely with the captain cosmos armor since you've gone far ahead in proving your capability with easing things out.
Is there supposed to be full X01 set at the Mass Bay Medical Centre? Vanilla game has there a leveled set but not sure if there should be... If not then I have propably a mod issue / conflict...
Finally found someone who had the same plastic X-01 idea as me, though I thought you should either be able to upgrade it to real or apply the quantum cobolt coating on another set.
230 comments
Repair requirements/fusion core drain altered to be more consistent
More patches for 3rd party power armors, and converting current ones to esl files
New mods for power armor pieces
And maybe more!
Already started work on some of these... and then lost it all to a hard drive hiccup. Always back up your files, people.
Thank you for great mod! Can I have your permission to upload it for console gamers to bethesda.net?
Is there supposed to be full X01 set at the Mass Bay Medical Centre? Vanilla game has there a leveled set but not sure if there should be... If not then I have propably a mod issue / conflict...