Fallout 4
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House Sylveste

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housesylveste

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  1. housesylveste
    housesylveste
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    Planning some relatively major changes for the next update, which will be v2.0:

    Repair requirements/fusion core drain altered to be more consistent
    More patches for 3rd party power armors, and converting current ones to esl files
    New mods for power armor pieces
    And maybe more!

    Already started work on some of these... and then lost it all to a hard drive hiccup. Always back up your files, people.
  2. ArdaBarda
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    Is the X-02 patch made for the CC X-02 or Unoctium's X-02, does anyone know?
  3. starrune56
    starrune56
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    I love this mod, but why does the X-01 have no radiation resistance? Feels like a major balance issue - for it being the most advanced armor, I'd expect it to have at least equal radiation resistance with T60 once upgraded to Mk VI with the Institute Schematic. As it stands, MK VI X-01 has 60 rad resist.
  4. bos2027
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    Could someone please port it on the XBox please?
    1. R3B3LC4PTA1N42
      R3B3LC4PTA1N42
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      I would love it aswell, had to sell my PC so I can't use this mod.
  5. cycloa24
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    It's been a long while since I last used this mod (mostly since I have a number of other power armor mods that aren't affected by it and break the flow of the mod), but it's still my favorite power armor balancing mod. It's got a very interesting depth of lore and reasoning behind every single change and goes above and beyond with how well the feeling of progression is felt with each set getting its own form of uniqueness. I'd love to see more work from you with some of the newer power armor mods and definitely with the captain cosmos armor since you've gone far ahead in proving your capability with easing things out. 
  6. mightgloom
    mightgloom
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    Hi, House Sylveste!

    Thank you for great mod! Can I have your permission to upload it for console gamers to bethesda.net?
  7. ToLaukka
    ToLaukka
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    SPOILERS AHEAD:










    Is there supposed to be full X01 set at the Mass Bay Medical Centre? Vanilla game has there a leveled set but not sure if there should be... If not then I have propably a mod issue / conflict...
  8. TRARZS
    TRARZS
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    could you update the institute armor to use the redux version
  9. ImmortalAbsol
    ImmortalAbsol
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    Finally found someone who had the same plastic X-01 idea as me, though I thought you should either be able to upgrade it to real or apply the quantum cobolt coating on another set.
  10. OrganicShelter
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    How do I revert the changes done to quantum power armor using fo4edit?
  11. Abinas
    Abinas
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    Would it be possible to add an option to reduce power armor movement speed to 0 when the core is exhausted?
    1. J4ckH4mm3r
      J4ckH4mm3r
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      Ive seen this same post in other mods and now im intrigued. Why do you want that?