Fallout 4

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Evul

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ColdEvil

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6 comments

  1. SoulsSin
    SoulsSin
    • member
    • 3 kudos
    If you could make the diffrent changes (Chems,Creatures) seperate esps or have an installer letting you chose the ones you want that would be amazing.
    1. ColdEvil
      ColdEvil
      • member
      • 9 kudos
      Will move back to that system next release

      AKA: yes i will do that.
  2. varx
    varx
    • supporter
    • 35 kudos
    I've been eagerly waiting for monster spawning mods, thanks.

    Are you planning to add more spawning features soon?

    Something that let you add a few (or a lot) of extra enemies to Raider, Super Mutant, Ghoul, Gunner, BoS and Synth groups would be awesome for turning those dangerous wasteland encounters into real warzones.
    1. LikwidBrahmin
      LikwidBrahmin
      • member
      • 3 kudos
      Honestly, I prefer seeing creatures more than anything. It's the same enemies over and over in this game; if I'm not bashing Raiders or pistol-whipping Ghouls, I'm double-tapping Super Mutants. It gets a little repetitive, to be honest. :/
    2. ColdEvil
      ColdEvil
      • member
      • 9 kudos
      I will eventually change all fauna and move onward to other things later on. Next changes will be Radroch, dogs and the huge dragonfly (don't remember the name of it.)

      I could experiment a little with spawn amount and see if i can get it to work nicly.
  3. ColdEvil
    ColdEvil
    • member
    • 9 kudos
    If some one have a idea on how to make the maggot projectile fired from a bloatfly infest forcing you to seek medical attention feel free to let me know.