Fallout 4

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lazyradly and redtorch

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lazyradly

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155 comments

  1. IgnacyOrder
    IgnacyOrder
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    Locked
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    To anyone who tries to contact me about the mod on private.

    Im no longer associated with development of this mod therefore I wont be able to respond to any questions. Not like I was that deep in it to begin with. I was jsut uploading and failed somehow on the console version. Anyway Im now focusing on MLP cards for Skyrim and maybe fallout so that will be my main focus now
  2. AnomalyOfNexus
    AnomalyOfNexus
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    To everyone who had a problem trying to have Fluttershy on their team, but couldn't get past the speech check, I have found a thing that fixes it.

    Use that one mod that allows you to have 20 companions. That works without fail, and you can have her as a companion. Problem solved!
  3. POLE7645
    POLE7645
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    Somehow, I ran into a strange bug.

    I can't seem to recruit Fluttershy. No matter what, the persuasion attempt fails (and no, boosting Charisma doesn't seem to be working).

    Is there a way (maybe via console commands) to recruit her?
    1. redtorch
      redtorch
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      I really wish you would post bugs in "BUGS" (located right next to the comment section tab).

      -as for the dealing with the issue, I can provide assistence, but I would require your further cooperation on the issue.

      P.S: sorry for late response.
    2. AceContender
      AceContender
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      use the console command SetForceSpeechChallengeAlwaysSucceed 1and you should be able to pass the speech check.
  4. dragonuff
    dragonuff
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    Would there be any plans to add Luna to the mod love the work by the way
    1. redtorch
      redtorch
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      I'm not sure how 'Radly feels about it, so I'm hesitant to just go add stuff without consulting...

      ...aaand I don't think I could face him again after a history of years long silence between us.

      damn it's been like 5 years. I feel like dust- speaking of which, I'd have to re-learn stuff, as I haven't been doing anything for... well since this mod.

      Still, I found myself to be completely useless as project leader, and worse friend... so if you'd want it done, I'd need someone with leadership I can work with.
  5. MiamiMostaph
    MiamiMostaph
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    i dont rememer this in lore
  6. tonicpower
    tonicpower
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    could you tell us the editor id for the house?
  7. panrahk50
    panrahk50
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    This mod is quite okay. It's fun to have Applejack to run around in power armor, dressing Rarity in a sequin dress, and equipping Pinkie Pie with a ripper. Though I had to tweak it a bit to work without the DLC and suit for my gameplay needs.
    1. rpkxnoscope
      rpkxnoscope
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       n
  8. H4RP00N770X
    H4RP00N770X
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    They are really adorable. ^^
    I was able to let them all follow me after using a high level code
  9. FetusYeetus42069
    FetusYeetus42069
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    Epic
  10. ReconElite
    ReconElite
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    Seems interesting so far, though I'm not sure if it's the unlimited companion mod I'm using but do any of the 6 mane companions indicate when they 'like' or 'dislike' certain events ? Piper and the normal followers still indicate their reactions though. So I do not know if or when I gain any of the 6's perks.

    Also I've not checked yet but some people are still looking for Derpy. Investigating the files in CK indicate that she is located somewhere in Goodneighbour.

    I noticed there was a additional character in the actor files for FlutterShy that being "FlutterBat", I don't know if it's actively used in the mod, or if there's a script or event that swaps her character to the bat form.
    1. redtorch
      redtorch
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      First off: no, the companions do not have a "affinity system" implemented. (likes/dislikes)

      Second off: the mentioned character spawns randomly, but for as far as I know, it' doesn't do anything besides that.

      Third off: the additional character you're talking about, I have no idea it exists.
    2. ReconElite
      ReconElite
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      Thanks for the reply.

      Far as I know I suspect the Derpy character is bugged or unfinished, rather than waiting to find them wandering around randomly, I altered the file to place them somewhere closer, but there's no actual dialog when I interact with them.

      Well each of the 6 have their own set of perks according to the CK, as to how they're gained automatically after recruiting any of them I'm not sure, as I never got any sign via the Pip's Status menu after recruiting one to join me. Though I need to check if their cv_affinity values change throughout a play through.

      As for the additional character. It's easily enough found in the CK actor list, titled as "fluttershy2flutterbat" using FlutterShy as it's main template. Aside of that there's no real difference aside of bat features. It may have been a wip optional feature to edit in that variation instead of the vanilla.

      Another thing that I noticed while checking each character was that I think it was Applejack was intended to exit outside the house and staff the shop stand outside, but only action I've seen them do is clip into the stand itself with no prompt for shop interaction.
    3. redtorch
      redtorch
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      all you said is on point, the whole project is largely unfinished, "there were plans" but I am yet to be contacted for further development by the mod author, however, some people decided to take it upon themselves to create a "better version" so I suppose you could look forward to that, OR... seeing how you care enough to open CK... assist those people in mod creation.

      (and don't give me "I don't know modding", neither did I know modding before I started... and in comparison to others, I still don't, but I'm doing what I can, and strive to learn more.)
  11. Darkwood06
    Darkwood06
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    Hey, I'm just wondering: is anyone (or would anyone be up to) trying to port this to the Xbox One, or trying to fix that port? 
    1. redtorch
      redtorch
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      we tried, in fact, the sticky post above is from a person I was trying to assist in that very feat... we failed- mostly due to the fact none of us have consoles and as such never had to deal with the process of porting things, ultimately our efforts resulted in failure.

      I am up for trying again if you're ready to do some research and inform me of the porting process... I have an issue with obtaining information hence I am asking for your assistance on the matter.
    2. Darkwood06
      Darkwood06
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      Well, I could certainly try to get you some information on porting to Xbox. No guarantee on how good that information would be, through; I, myself, am not a mod maker (even though I would love to be but I do not have the patience or the computer necessary to make mods. That's why I was asking, if you were wondering.
      Anyways, you weren't asking for my life story, sorry about that. I'll look up the porting process and tell you if I find anything that may help. And sorry for the late reply, I didn't know you actually responded-