Fallout 4

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Ragoda

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Ragoda

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15 comments

  1. Rhatu
    Rhatu
    • member
    • 0 kudos
    I like this mod, well done! One issue though: I can't find a way to turn off that idiot npc's recordings! In vanilla, there is a terminal to use. Is that hidden, or invisible? Please tell me there is a way to stop the broadcasts!
    1. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      And I thought I had done just that.

      Where you hear the broadcast?
    2. Rhatu
      Rhatu
      • member
      • 0 kudos
      I can hear it anywhere inside the inner settlement build area. I don't hear it outside or within any outside buildings. In the main submersible building, I can hear it in the main area as well as in the front offices area. Thanks for checking. I'm just starting to build there and can't wait to stop that recording ;)
    3. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      Yes, I thought I took the speakers that do it off, but maybe they are that persistent type that spawns back. I need to check this, thank you for telling me!
    4. Rhatu
      Rhatu
      • member
      • 0 kudos
      You're welcome, and just as a detail, I do see speakers. I tried to scrap them but I can't. Not sure if I could disable each of them. Would it be easier to replace the terminal that lets you turn the messages off? Whatever works best. Thanks!

      Update: Using ~disable works on the speakers and that stopped the broadcasts. I'll post if they return. Fortunately, no speakers are up in the ceiling or in the offices.
    5. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      Thank you for telling, and good job on finding solution also!
    6. AndyJP
      AndyJP
      • supporter
      • 3 kudos
      Rhatu if you are using Place Everywhere mod, you can toggle extra object scrapping with the INS key on your keyboard, which will allow those speakers to be scrapped! It also allows for scrapping some things outside of settlement borders, but also things you probably don't want to scrap like the entire building lol.
    7. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      Great help AndyJP, thank you!
    8. NitkoHarte
      NitkoHarte
      • supporter
      • 2 kudos
      Thank you for the solution. Rory is an idiot, and was getting on my last nerve. LOL BTW, I fast traveled to Lexington and back, and the speakers did not respawn. I, also, exited and restarted the game, and no respawn. So I think you got it.
  2. Ragnarr1313
    Ragnarr1313
    • premium
    • 270 kudos
    Any chance that you could make this (and some of your other mods) into an ESL?
    1. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      Answered in THE SLUG MOD.
  3. deleted48339873
    deleted48339873
    • account closed
    • 2 kudos
    Hello from Greece. i like this mod. I would like to ask two things. if there a workshop outside, i can't find it anywhere, but when i type, scrapall, many things send to some workshop and not, that in the building. Whether in a future version, it would be possible to be accessible both spaces, internally and externally, with open doors ? That's all. Thanks.
    1. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      Thank you for liking this MOD!

      First of all, it IS possible to build without finding the Workbench, but I do not recommend it, so thus I have one word, and one word only for you:

      LIGHTHOUSE


      :D

      ps. about making these two mods into one big settlement, especially with open doors, that is tricky, and my know how is not yet on level that allows me to do it, at least without investigating my time heavily on it, so I have to say sorry, I don't see me do it, for now at least.
  4. AndyJP
    AndyJP
    • supporter
    • 3 kudos
    Is there any way to fix that invisibility bug at the entrance? I forgot about what you wrote in the description and scrapped everything in there with intention to refurnish but now it is just empty room!

    Also, minor bug/probably not even worth fixing: one of the roof tiles on top of the big building is slightly rotated out of place a few degrees. I doubt most people would even go up there but I am a thorough investigator!

    Thank you for all the awesome settlements
    1. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      1. Sorry, I have battled that Invisibility Bug in many Interior settlement MOD attempts, this included, and have found no solution for it! I am just glad that in this MOD it grabs only small area. So, either you keep the rooms empty, or you re-install this MOD, sorry!

      2. I check that, I might have moved it myself, or it might have always been like that, even before my meddling.

      Thank you for liking my settlements!