Fallout 4

79 comments

  1. averysmolbean
    averysmolbean
    • member
    • 0 kudos
    for some reason the furniture for the overseers industrial plot isn't loading so all the clutter just floats, i've tried using immersion breaker breaker and it doesn't do anything 
  2. mrnapolean1
    mrnapolean1
    • premium
    • 0 kudos
    Sim Settlements 2 version?
    1. justcallmedots
      justcallmedots
      • supporter
      • 22 kudos
      +1

      Spoiler:  
      Show

      I am asking the same so I am still waiting for an SS2 version months after its been initially requested.. :(
    2. MrAlexKing96
      MrAlexKing96
      • member
      • 9 kudos
      Yeah i've been looking forever for a theater/cinema mod, this pack is the only one that have such a thing, but rodsrick havent been in nexus mods since 24 dec 2021, so dont hope for anything.
  3. DarthCeasar
    DarthCeasar
    • member
    • 0 kudos
    please import this to ss2 it the one i use the most
  4. texruski94
    texruski94
    • member
    • 0 kudos
    Any idea if this will get redone for Sim Settlements 2?
    1. Megstagirl
      Megstagirl
      • member
      • 3 kudos
      ^^Second this!!!
    2. nismo6677
      nismo6677
      • supporter
      • 0 kudos
      I was about to ask the same thing. I'd like to build a Vault.
    3. Gorumax
      Gorumax
      • premium
      • 0 kudos
      Helooo  , euh sorry , i also second this , use all these plots non stop on most of my settlements  :D 
  5. harkness13
    harkness13
    • premium
    • 7 kudos
    This mod is causing my game to crash when I visit Taffington and I don't know why.
    I am using some of the plots there, but I can't get close enough to find out which one is causing me grief.
    1. lolic99
      lolic99
      • member
      • 5 kudos
      Same issue in Vault 88. When I removed this mod - the crash is gone. It happens only with one of 2-tier plot (after upgrade).
    2. LoneWolf126
      LoneWolf126
      • member
      • 2 kudos
      I know this is old I am using this post as documentation.

      I was able to finally isolate the plot for me that was causing crashes in Vault 88.  It was the "Militiaman's General Goods" Plot.  That is the one that produces the "Preston Garvey Action Figure" at Tier 3.  Looks like it is broken somehow the only way i as able to remove it was to walk to where the plot was backwards, then keep trying until i could get enough of it to show to scrap it.  Once I did that my CTDs stopped.  Also I noticed there is a lot of frame drop with the Mirelurk Experiment food plot, and the one that sales the Vault suits.  Unfortunately, the "Preston Garvey Action Figure" mesh/collision does not work properly so you won't be able to use them as proper settlement decorations.
      I really like the spin the mod author put on this, like the pink paste food plot the occasionally spawns a pink paste ghoul, as well as other
      surprises. Think this mod need some love and some optimizations.
  6. GunNRunz
    GunNRunz
    • premium
    • 0 kudos
    I've attempted multiple times, and sat for more than an hour each try (watching netflix and youtubes) waiting for plots to be added to the build. The only thing built are the main structures and the only bit of furniture added was 1 Sim Settlements Manager desk. No SS Plots are being built in the vault, is that by design, or bug? All other Settlements are working as designed, so I don't think it's an issue with that mod. I also have build limit mods removing the cap, settings in SS are set to ignore build limits. Not sure what the deal is.
    1. Agentnck
      Agentnck
      • member
      • 0 kudos
      City plans usually don't build in plots until they are needed
  7. FrostWyrmWraith
    FrostWyrmWraith
    • member
    • 3 kudos
    I built the Overseer plot, but the only furniture that appears is the desk. The clutter appears, but it's just floating there, without the furniture. It's currently at level two, and I've tried refreshing the plot, but the furniture never appears.
    1. Phoenix46
      Phoenix46
      • supporter
      • 57 kudos
      I have this same issue. I can refresh until I'm blue in the face but no shelves ever appear.

      Actually, it seems maybe this has been abandoned? No comments from the creator in a very long time, not even on bug reports.
  8. n337speak
    n337speak
    • premium
    • 65 kudos
    Ending up finding this in Mega Pack Year 2 right after I learned it existed; came here to endorse separately as well because I've been hoping someone would make something like this since Sim Settlements first appeared, and I wanted to say thank you. Fantastic.
  9. Relicym
    Relicym
    • member
    • 6 kudos
    The nukalurk meat can't be used in cooking? In the creation kit, it looks like you made a new copy of the nukalurk meat from Nuka World. Was this deliberate?

    I think you may have the leveled item chance none category mixed up for several plots, namely the mirelurk experiment. I'm only getting mirelurk and nukalurk meat in the workbench from that plot at level 3. Earlier post mentioned eggs, and dirty water?, will spawn in the workbench, but I haven't noticed any being added. The chance none means the chance for none to spawn [in the workbench] and I noticed that several items on the list have 100% chance none. That means none will spawn. I mean, why have the item listed if none will spawn?

    Thanks for the mod btw, it's awesome for Vault 88.
  10. bonkbonk9
    bonkbonk9
    • member
    • 2 kudos
    Here is an idea, add some plots that subtly "experiment" on the settlers. Maybe you could put some clues around the plot or make plots that outright do it.