Fallout 4

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SKKmods

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SKKmods

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  1. SKKmods
    SKKmods
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    Sticky

    ********************************************************************************************
    If you have read the comprehensive solution description and articles but still need support,
    best to use the SKK Mods Discord channel? discord://discord.gg/tgKNT77DC8
    ********************************************************************************************
  2. JacksonA204
    JacksonA204
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    Is there a way you could add a version that works for DLC companions too? Porter Gage would become the literal embodiment of death then
    1. SKKmods
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      Unlock All Companions includes this auto upgrade weapons stuff, covering DLC Gage and Longfellow.
  3. SKKmods
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    ********************************************************************************************

    This functionality is now included in the comprehensive SKK Unlock all companions solution  

    To switch over simply disable weapon and perk upgrades in the holotape.


    ********************************************************************************************
  4. novastark
    novastark
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    I'm having an issue where Curie (robot form) is dragging a laser rifle underneath her along the ground at all times. Is there any solution to this?
    1. SKKmods
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      Install update 007 which should fix COMCurieIsRobot condition.

      She should be ignored in Handy form before becoming a synth but the logic was not 100% ...
    2. novastark
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      Looks like that worked, thanks!
    3. novastark
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      I take that back. Laser rifle is still there dragging beneath robo-Curie (maybe it was clipping below the ground before when I made my previous comment). Does she perhaps need to be refreshed in some way?

      EDIT: Consoled "recycleactor" on Curie. Weapon disappeared. Everything seems to work fine.
  5. FrozenParagon
    FrozenParagon
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    would you be willing to add an armor auto-upgrade mod for their default outfits?
    1. SKKmods
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      I looked at that, its just too complex cooking with the limited base game script functions. Needs F4SE functions which I dont use.

  6. olvelsper
    olvelsper
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    I like the new quality of life features, SKK50. Thanks a lot for updating this mod again. I was wondering if it was possible to add the summon companion feature from Unlock Companions? Or would that be out of scope.
    1. SKKmods
      SKKmods
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      Move current companion to player is a function. Move any companion to player will not be as that would be duplication and a maintenance hassle.
    2. olvelsper
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      Gotcha. It was that summon companion function I was asking about. Thanks for taking the time to answer though. Have a great day.
  7. SKKmods
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    (2) SKK mods will not be published in ESL format due to the MASSIVE maintenance hassle factor.
  8. abgjoe
    abgjoe
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    can you provide your mods into ESL plugin?
  9. rean2
    rean2
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    Does this work for DLC Companions?
    1. SKKmods
      SKKmods
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      The mod description only lists base game companions. Just too much effort to include mod masterless code for the one companion from each DLC.
  10. moonracer
    moonracer
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    Thanks for this. I'd been using infinite ammo for companions but that is far too easy to exploit. This is a nice compromise.
    1. SKKmods
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      It's the minimum care and feeding overhead I came up with for when I keep half-witted companions around. With the perks they shoot quite well and even manage to hit things.
  11. KarmaPowered
    KarmaPowered
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    Hello,

    is this compatible with the latest version of FOSE v11075 ?

    It seems to me that two files, Form.pex and ScriptObject.pex, seem to collide with the ones of your mod.

    Your insight would be appreciated, and thank you for the general high quality of your mods.
    1. SKKmods
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      Hey those scripts should not be in the mod archive, I notice quite a few mods packed in Jan/Feb 2018 have the same extra F4SE script infection. I have just posted update 005 which is clean and has some extra functions.
    2. KarmaPowered
      KarmaPowered
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      Thank you for the upload!
    3. KarmaPowered
      KarmaPowered
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      Endorsed for your reactivity and the quality of the support to your mods!

      Thank you.