Fallout 4

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shabbacabba

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shabbacabba

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28 comments

  1. Kumanchik
    Kumanchik
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    In bodyslide the feet seem to be showing outside the boots for both armors.
  2. Mackenzie22
    Mackenzie22
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    Hey where can I find the riot armour on nexus?
    1. Gigadweeb
      Gigadweeb
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      Yo, just in case you haven't found out yet it's a part of the NCR Ranger mod.
    2. OfficerHotPants
      OfficerHotPants
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      Thank you.  This was driving me crazy.
  3. Effecter101
    Effecter101
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    thats not.... how breasts work under armor.....
    1. DarthFalcon
      DarthFalcon
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      it's probably the best that can be done with bethesda's system, they also don't magically shrink under armor. either you can't make armor just look bigger or people can't be bothered to figure out how, whichever the case I would call this more "realistic" than your character's body shrinking down to the vanilla size.
    2. shabbacabba
      shabbacabba
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      It really was the best I could do with the tools at my disposal and my skill with them (which is amateurish at best). My character in the screenshots has the Josie body shape, which is rather a lot curvier than the standard CBBE curvy. I imagine it would look pretty good with the default CBBE presets.
    3. Colde122732
      Colde122732
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      En realidad, hay versiones femeninas de armaduras corporales, son exactamente similares a la versión masculina, pero tienen la curvatura del pecho para facilitar el uso de la mujer.
  4. MetallicHydrogen65
    MetallicHydrogen65
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    breasts dont bend armor
    1. Colde122732
      Colde122732
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      Actualy, There are female version of body-armours, there are exactly similiar than the males version but they have the curvature for the breast for easy wear of the female.
  5. Doutla3188
    Doutla3188
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    dose it come with the helmet?
  6. QUAHNAARIN
    QUAHNAARIN
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    How did you make the armor black? I've been trying to do that but nothing is working?
  7. mymodacc21
    mymodacc21
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    shabbacabba i did a few alterations that i think you might like i can send the nif to you if youd like.
  8. cshop0720
    cshop0720
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    no explain how to build. very unkind
    1. Hordecrusher
      Hordecrusher
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      I know this is rather old, but if you knew to look up bodyslide data you should also know how to use it
  9. Gennis7
    Gennis7
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    When I try to uninstall the bodyshape stays persistent. Tried finding the bodyslide folders in Data>Tools>Bodyslide but they aren't there (obviously because I uninstalled them). I tried reinstalling the Armor Mod without this mod installed ( and then a clean install) and the bodyshape is still there. I don't understand how the meshes can stay like that after deleting and redownloading the file. Any help would be appreciated thanks.
    1. berkman123
      berkman123
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      When you build a mesh, the mesh itself gets replaced with the build one. uninstall the armor mod, go to data - meshes to find any remains of the mod and remove them, then reinstall the armor mod.
  10. timrwit
    timrwit
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    To get the Veteran Ranger Armor to work if I am understanding the problem right you need to right click on the armor elements after you have it loaded in outfit studio and select move and then align the out fit with the cbbe body. http://imgur.com/6SXrBaU http://imgur.com/SA3h0Ar I hope that helps.
    1. shabbacabba
      shabbacabba
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      That worked! Kind of, anyway. Now I've got flyaway meshes stretching into eternity (from the gauntlets and I have no idea why) and the outfit somehow lost its physics along the way. I'll keep working at it, see if I can figure it out, and if I can you can expect the Veteran Ranger Armor to be added to this mod page in the near future. Thank you so much for your help.
    2. Kaliban71
      Kaliban71
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      the armor for falloutnv iirc uses BnB for the bounce and the mesh is weight painted, i would check the skeleton
    3. timrwit
      timrwit
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      A quick google search came up with this.

      Drag and drop the FemaleHands.nif of CBBE into Outfit Studio.
      to get the gloves to work.


      https://forums.nexusmods.com/index.php?/topic/3361785-bodyslide-and-outfit-studio/page-110

      to get the physics you have to make sure and click the box
      http://imgur.com/OKKjm6F
      not just select the line
    4. shabbacabba
      shabbacabba
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      After a round of testing, I've come to the conclusion that moving the mesh in Outfit Studio is somehow breaking parts of it. The back of the collar and the physics enabled part of the coat both stretch several feet in the direction I had to move the meshes to make it actually usable. The gloves do the same thing, but since they are technically a separate item loaded onto the character via a script attached to the armor, I figured I could fix it by moving it in Outfit Studio and then building it in BodySlide. That changed how it looked and definitely improved it, but it still broke horribly. I have also figured out that it has something to do with armor weighting because changing the weighting drastically affected the way in which the armor broke, but I have yet to figure out how to use that to actually fix it.

      All in all: I'm a bit lost here.