Fallout 4
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Atten

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Atten

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19 comments

  1. Deadspace1
    Deadspace1
    • member
    • 1 kudos
    So its baically a ko-naginata, emphisis on the "ko"
  2. ZDkaz
    ZDkaz
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    • 0 kudos
    in first person the hand is all the way up and looks like it clips with both the propane tank and the blade, is there any way to raise the blade up in first person so it dosent look like that? cant play with it like this, looks to bad, and I really want this as it looks awesome in third person.
    1. Atten
      Atten
      • member
      • 4 kudos
      Thanks for the reply, I'll look at it. I never play melee in first person so this is something I didn't consider.
    2. ZDkaz
      ZDkaz
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      • 0 kudos
      Thanks cant wait to see what you come up with!
    3. KunninPlanz
      KunninPlanz
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      • 20 kudos
      I wonder if, theoretically, the first person animations could be swapped with the power armour first person animations for the Shishkebab. Reason being that the first person PA animations for the shishkebab don't have the hand clipping with the blade/gas jet.
  3. mirokusenpai
    mirokusenpai
    • member
    • 1 kudos
    The handgrip does not convince me, change the model. Similar to the longswords of Monster Hunter World. You look the handgripe https://game.capcom.com/manual/MHW/img/page/81_3_1.jpgI am sorry for my bad English.
  4. Zazuban
    Zazuban
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    Now this is how the Shishkebab should have been since the start; I love the way you improved it and the two handed setup makes you feel like a badass. Thanks for making such a noticeable improvement on a otherwise easily overlooked weapon!
  5. Psalm73
    Psalm73
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    • 1 kudos
    Hey Atten, great mod! But I'm having a problem.
    When i equip the weapon i still have 1 handed animations.
    Poked around the Esp in fo4edit but no luck!
    Any ideas?
    1. Atten
      Atten
      • member
      • 4 kudos
      Are you in Power Armor? PA makes all melee animations one-handed. Otherwise check that you have no other mods that could conflict. I tested this mod on a clean install and everything works fine here.
    2. Psalm73
      Psalm73
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      • 1 kudos
      I'm not in power armor either. :-(
      Thanks for the quick reply.
      Looks like I'm on a mission cause i really want your awesome mod to work for me!
      Edit: Tried new game and gave to myself and companion, both were one handed......
    3. NoCrownKing
      NoCrownKing
      • premium
      • 0 kudos
      Place at the bottom of your load order
  6. pancakemix
    pancakemix
    • member
    • 2 kudos
    So this is a replacer? It would be nice if it were an optional weapon mod so I could take it off and on without saving and quitting to the main menu.
    1. Palma20xx
      Palma20xx
      • member
      • 0 kudos
      It's a replacer.
    2. Atten
      Atten
      • member
      • 4 kudos
      I have no plans to make it an optional weapon mod. It's a unique weapon, the player is the only one with the sword. Either use this mod or go vanilla.
  7. Lughis
    Lughis
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    Am I the only one who thinks of Jetstream Sam's Murasama when I see the Shishkebab?
  8. LaytNight
    LaytNight
    • supporter
    • 0 kudos
    Do you know if this works with the mod: Forge spawn with Shishkebab (http://www.nexusmods.com/fallout4/mods/10366/?)?
    1. Atten
      Atten
      • member
      • 4 kudos
      Shouldn't cause any issues.
  9. Tanuithscthais
    Tanuithscthais
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    Looks neat. made me think of a neat idea; Shishki-Naginata
  10. AWARHERO
    AWARHERO
    • BANNED
    • 129 kudos
    What i would really love to see done for this weapon is the ability to turn on/off the flames.