Fallout 4

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MassShep

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MassShep

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248 comments

  1. BrendanatorX
    BrendanatorX
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    • 8 kudos
    Does look good, but also struggling with 2d trees up close, not just with this mod, but can't find a fix anywhere :s
  2. SalemMurders
    SalemMurders
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    • 30 kudos
    Using Stavetskaya's advice, I uploaded an ESP replacer for those who might not be comfortable with working inside XEdit.

    https://www.nexusmods.com/fallout4/mods/76902
    1. MissanthropicMoxie
      MissanthropicMoxie
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      • 11 kudos
      Thank you, really appreciate it.
  3. StickyBandit63
    StickyBandit63
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    • 2 kudos
    What do I remove via xedit to get rid of the double trees? I want to keep all other things intact and remove the duplicate trees, just the trees. Like the trees with leaves. Trees.
  4. Stavetskaya
    Stavetskaya
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    Hi there, guys! If you don't like weather, new color grading, lens, new God rays, etc. and double trees all around the Commonwealth you can easily get rid of it using the Fo4Edit.
    You need to start the program, choose the file "Autumn Overhaul', and delete these sections under File Header: "God Rays", 'Image Space", "Weather', "Lens", 'Worldspace". The last is the culprit of the double spawn of the trees and it's drop fps really much.

    In the end, you will get only new LOD's, meshes and textures for the environment. I have a mid-end rig and PRC Enb, and it gives me around 40-50 fps. Nice enough for the flawless and beautiful game)
    1. CanonOverseer
      CanonOverseer
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      • 0 kudos
      I was gonna have to remove this but that completely fixed my FPS thank you!
    2. cocacrispy
      cocacrispy
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      I was hoping this would give a boost to FPS, and it does, but it's because it removes the Autumn Overhaul trees entirely, leaving just vanilla trees but keeping this mod's tree LODs.
    3. Mushufasa7610
      Mushufasa7610
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      Thank you so much for this information.  This makes the mod perfect for my needs.
    4. exlandia
      exlandia
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      Such a lovely mod, made even better by deleting Worldspace, thank you for the tip :)
    5. secretaryforbes
      secretaryforbes
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      • 2 kudos
      Do you know if there's any way to edit this mod somehow to prevent the grass from clipping through things? This is my favorite landscape mod!
    6. Stavetskaya
      Stavetskaya
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      • 726 kudos
      I know only this mod Better Landscape Grass which could help with the issue. Put it down at your load order)
    7. Norsii
      Norsii
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      • 4 kudos
      Bump. This is great advice. Thank you! :)
    8. Olivier8768
      Olivier8768
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      • 5 kudos
      Les LOD sont assez flous dans l'ensemble et n'en font qu'à leurs têtes. Quelle est le nom du fichier, que je puisse le supprimer ?
    9. Olivier8768
      Olivier8768
      • member
      • 5 kudos
      Il va merveilleusement bien avec ( BoosterExt2Climate ), qui bloque les changement de temps pour profiter du beau temps et qui donne accouplé à ce mod un soleil jaune magnifique, avec des rayons divin splendides.
  5. BrokeAF
    BrokeAF
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    • 0 kudos
    This is one of the best environment mods I've seen, I've been enjoying it until I got to the point where textures started flickering, probably precombines despite I have set bPreCulledObjectsEnabled to 0. After checking some comments, it seems it has it has its own weather and lighting. I was hoping to use it with NAC X and Truestorms. Would be nice to have compatibility patch or another version. But very good mod overall.
    1. kellenperrymods
      kellenperrymods
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      • 0 kudos
      Does this mod break precombines?
    2. Strix2206
      Strix2206
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      • 42 kudos
      You can remove the aspects of the mod like weather edits in FO4Edit in under a minute... I removed all of the texture edits and weather stuff from this mod.
    3. Olivier8768
      Olivier8768
      • member
      • 5 kudos
      Si vous supprimez Weather, vous supprimez aussi le magnifique éclairage de ce mod.
  6. Olivier8768
    Olivier8768
    • member
    • 5 kudos
    Le plus beau mod d'environnement que j'ai vu. Est-il compatible avec celui çi ? --->  https://www.nexusmods.com/fallout4/mods/20713
  7. DarthCaine
    DarthCaine
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    • 0 kudos
    Is it safe to switch between your summer/winter/autumn overhauls mid playthrough? 
  8. GorillaManor
    GorillaManor
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    I have noticed some others commenting on an issue with tree LODs. I noticed it first around Concord, the 2D cardboard textures overlapped with the autumn trees. Loading back to the main menu and loading back in temporarily fixes the issue. Going into buildings and leaving does not. Does anyone know a good fix for this? I went into Fo4Edit and deleted these sections under File Header: "God Rays", 'Image Space", "Weather', "Lens", and 'Worldspace". I dont think I can use Optimized Vanilla Tree LODs https://www.nexusmods.com/fallout4/mods/63198?tab=description though can I? Thanks for any advice or help, its very annoying to have to exit and reload every time I run into the ugly textures.
    1. NotALunatic
      NotALunatic
      • member
      • 0 kudos
      Also having this exact issue. Have no idea what's causing it.
    2. KiraYogumo
      KiraYogumo
      • supporter
      • 0 kudos
      Same, I did what others instructed by deleting the same sections with the xedit tool but no progress, for me it actually made it worse...
  9. ChosenOfAtom
    ChosenOfAtom
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    • 64 kudos
    will this work with vivid weather?
    1. deleted127669558
      deleted127669558
      • account closed
      • 14 kudos
      This mod has its own weather/lighting. So no. You'd need to patch them as they will conflict, or you could choose one, or delete the weather section from this mod in xedit

      Could maybe try loading Vivid after this. I did play with them 2 years ago without significant issues as long as Vivid came after, but it still had the standard bugs
  10. deleted127669558
    deleted127669558
    • account closed
    • 14 kudos
    Reposting it, so it's more recent and at the top. Big thanks to Stavetskaya for posting this

    "Hi there, guys! If you don't like weather, new color grading, lens, new God rays, etc. and double trees all around the Commonwealth you can easily get rid of it using the Fo4Edit.
    You need to start the program, choose the file "Autumn Overhaul', and delete these sections under File Header: "God Rays", 'Image Space", "Weather', "Lens", 'Worldspace". The last is the culprit of the double spawn of the trees and it's drop fps really much.

    In the end, you will get only new LOD's, meshes and textures for the environment. I have a mid-end rig and PRC Enb, and it gives me around 40-50 fps. Nice enough for the flawless and beautiful game)"
    1. sizzleXe
      sizzleXe
      • member
      • 2 kudos
      Thank you. I thought I install it twice or something for the double trees. This gave me like a 10 fps boost!
    2. jumarbye
      jumarbye
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      • 65 kudos
      Thanks for posting this again. I was on the fence about trying this out because *trees*, and I just got my fps stable. 

      So I'll try the edits and see how this works out.