Fallout 4
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AlpineYJ

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AlpineYJ

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78 comments

  1. SwearMY
    SwearMY
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    This mod is great. No more running to Nuka World or Far Harbor for radiant quests from the Commonwealth. I hadn't started the DLCs and was waiting to do them later.
  2. babydiehard
    babydiehard
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    Should I use this if I don't use UFO4P?
    1. streetyson
      streetyson
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      I'd expect UFO4P is only mentioned in description to inform folks to put this mod after it so it takes priority, but due to minor conflicts there is in fact a bespoke replacer esp version for folks using UFO4P. So I'd imagine the version here is just fine without UFO4P.
  3. BlazeStryker
    BlazeStryker
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    MARS? Try Skaro: this glory is more needed than ever with Fallout Who Regenerated!
  4. AurikKalDurin
    AurikKalDurin
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    Where should I put this mod in my load order on Xbox? I have it installed, but I'm still getting radiant quests that send me to Far Harbor.

    Also, would a mod that reduces the frequency of Minutemen radiant quests conflict with this mod...?
    1. ImpressedTuna
      ImpressedTuna
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      You see, radiant quests choose their targets *before* the quest is taken, not *when they're taken*. This is probably meant to prevent players from save-scumming quest locations. That means that even when you've installed this mod, the game has already loaded all its radiant targets so the next or second-next will likely still send you to nuka world/far harbor. It should be noted that this mod cannot change currently selected quest targets, either ones in queue or currently active. It can only prevent future cues from selecting non-commonwealth locations as targets.
  5. ccmm7
    ccmm7
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    Ghoul problems? In the Slog? More likely than you think.
  6. deleted65378916
    deleted65378916
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    Is there a way to make a version that reenables the Far harbor and Nuka world radiant quests AFTER you have been to the dlc locations?
  7. SuccUTillUBus
    SuccUTillUBus
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    This mod doesn't work at all. Haylen immediately sent me to Zephyr Ridge and Rhys to Eagle Cove. Sorry but this mod doesn't work at all. Maybe when that stupid next-gen update comes out for Fallout 4 one of these dysfunctional radiant quest mods will do something. f*#@ this game.
    1. slygeezer
      slygeezer
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      You posted this on both rylasasin's original version of this mod and here on AlpineYJ's current version just 11 minutes apart. Were you running both mods simultaneously?

      Or did you fail to read rylasasin's mod description? You know, the part that said:
      You see, radiant quests choose their targets *before* the quest is taken, not *when they're taken*. This is probably meant to prevent players from save-scumming quest locations. That means that even when you've installed this mod, the game has already loaded all its radiant targets so the next or second-next will likely still send you to nuka world/far harbor. It should be noted that this mod cannot change currently selected quest targets, either ones in queue or currently active. It can only prevent future cues from selecting non-commonwealth locations as targets.
  8. De2nis
    De2nis
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    I get an error that says "this mod cannot be installed because necessary files aren't present" or something along those lines.  Do you need to have all the DLC for this work?
    1. detentecordiale
      detentecordiale
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      About to load this mod... see REQUIREMENTS on front page.
  9. SalamiOrigami
    SalamiOrigami
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    This doesn't work for me unfortunately. I have very few mods, none affecting quests. I have UFO4P. I tried this mod near the top and at the bottom of my load order, using MO2. Scribe Haylen tried to send me to Zephyr Ridge Camp to retrieve some tech both with and without this mod. Maybe it works sometimes, but it didn't work for me so at best the mod is hit or miss, so I'll be passing on it.
    1. streetyson
      streetyson
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      Perhaps as soon as the relevant NPC suggests them and makes radiants available, some get generated and queued up. Mods can't remove any of these, only any ones generated after being installed. To avoid all of them you may need to go back prior to first speaking to her, possibly even before Danse suggests it, possibly even a little before that. Also, if you're using the latest UFO4P patch, this version will be out of date. Here's the latest UFO4P version of this mod: https://www.nexusmods.com/fallout4/mods/56089
  10. CamperStrike21
    CamperStrike21
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    Sadly, this also doesn't seem to work for me. I've tried giving it maximum priority in my load order, starting a new, yadda yadda, and nothing.
    1. ShinsFortress
      ShinsFortress
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      This version does not work with the Unofficial Fallout Patch, which the vast majority of F4 players use so I am guessing you do to.

      Either download a patch from "Keep Radiants in Commonwealth Patches" or use "Keep Radiants in the Commonwealth UFO4P Version" instead of this mod.