Fallout 4

17 comments

  1. SigynX1
    SigynX1
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    I had to try this because I love your Castle blueprint so much. It is equally as awesome! I am having a lot of fun with it. Thank you.
    1. NIKON9000
      NIKON9000
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      Much appreciation. After a long hiatus, I am working on a vision of Starlight Drive-In that has been buzzing around in my head for a few years now. The wall around starlight is what I hope will set mine apart from the rest. Minor updates here or there. No timeline.
    2. SigynX1
      SigynX1
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      That sounds great! I will keep an eye out for it.
  2. AlacrityFitzhugh
    AlacrityFitzhugh
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    This Hangman's Alley blew my mind. Good thing Codsworth is good with a mop.

    Well done!
  3. CaptJackSparrow
    CaptJackSparrow
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    Do I need to scrap everything before i use it or...?
    1. NIKON9000
      NIKON9000
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      You should. If you don't, there is an option in Transfer Settlements to remove items placed in the Alley. But, you will need to scrap the gate and the shack in order for this to work properly. The Mod for that is listed in with the other Mods I used to build and decorate Hangmans Alley. If I were you..I would scrap everything beforehand..just to be safe.
    2. Jacebereln
      Jacebereln
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      I can't scrap everything it crashes instantly...
    3. NIKON9000
      NIKON9000
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      What do you mean it crashes instantly? Are you trying to scrap the gate and shack? Are you not able to go into workshop mode?
    4. Jacebereln
      Jacebereln
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      Nuking or scrapall and then building it crashes the game.
    5. NIKON9000
      NIKON9000
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      Well that makes more sense..I think CDante specifically said that the more heavily taxing "Cinematic" option of importing a Settlement MOD can be sometimes too much for some computers. I would just use either Rapid or Stable. My preference is Rapid. Get it done quick, fix what does not import later. That can happen during the scanning process, not everything will import. The link to Settlements Extended is now fixed Cheers = Nikon
    6. Jacebereln
      Jacebereln
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      I select the stable option but it just closes forcefully on me
    7. NIKON9000
      NIKON9000
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      have you downloaded my build and now your game is crashing on you?
  4. Jacebereln
    Jacebereln
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    HamedSimKhardar is marked as a required but you haven't linked it, sorry if this seemed short abrupt and crude of me.
    1. NIKON9000
      NIKON9000
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      Thank you for pointing that out. It is neither crude or rude but very helpful. I will correct my oversight. Cheers -Nikon
    2. Jacebereln
      Jacebereln
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      The guys mod name has changed so my game doesn't pick it up :/ it says HamedSimKhardar-base now, also your settlement expanded links you to your own mod. I love it but I have to not scrap anything
  5. BigHeaded
    BigHeaded
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    I will try this soon bro -Stretch
  6. NIKON9000
    NIKON9000
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    Sorry guys..I had to add All Settlements Extended by neeher after I originally posted this to Nexus. It wasn't on my original in game Plugins needed list but i have built part of this base significantly outside of the original boundaries of Hangman's Alley. I apologize for the mix-up, but better safe than sorry. The neeher mod can be found at #8 on the list of MODS to download. Cheers NIKON