EDIT: Turns out it does work well on the pistol grip too. However, I discovered that the tangent space got messed up in export somehow and all the edges are now hard. The normal map was baked with merged normals on all the edges, and altered tangent space causes all the surfaces to appear concave.
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EDIT: Turns out it does work well on the pistol grip too. However, I discovered that the tangent space got messed up in export somehow and all the edges are now hard. The normal map was baked with merged normals on all the edges, and altered tangent space causes all the surfaces to appear concave.