Does this mod play nice with "OCDecorator" and "Homemaker" ? Because they both have Terminals. (Pre-War and Post-War) Yes, this edits the Post-War textures. However the Pre-War textures form Homemaker are not touched by this mod.
Is there any possibility you could upload an optional version without the glow maps? Looking at the other comments here I might be in the minority but I love how this texture looks without the glowing, but it's pretty much all I see with so many dark interiors in this game. Or does anybody know if this is a change I could do easily myself with some free software?
Lovely retexture, the glow maps are a nice addition in particular. I think my only gripe is that there are no equivalent textures for the 'pre-war' version of the terminal.
Only problem I have with these is at a distance, they're very "Grainy", and I think it's because the normal maps are much too detailed. I know, it sounds weird, but it looks even weirder in-game. Not even AA helps cut down on it.
Other than that, yeah, these are some good textures.
Edit: Managed to fix it by applying some basic DXT1 compression to the textures. Now I can enjoy it without the weird graininess. Turns out it was the diffuse maps themselves, not the Normals.
I found your mods through a YouTuber called Oxhorn, and I must say that they are very impressive, a real must have in my opinion! Thank you for your hard work!
Apparently it didn't cover Institute terminals yet despite its pristineness, however another mod (easy to search) has covered that. Still, even if it's pre-war tech, it kinda bothers me how it's faded because it's future tech and the stuff in the populated areas are still used.
Also reading from your profile apparently you're color-blind? It's amazing how you worked out those colors!
132 comments
Yes, this edits the Post-War textures. However the Pre-War textures form Homemaker are not touched by this mod.
I think my only gripe is that there are no equivalent textures for the 'pre-war' version of the terminal.
Other than that, yeah, these are some good textures.
Edit: Managed to fix it by applying some basic DXT1 compression to the textures. Now I can enjoy it without the weird graininess. Turns out it was the diffuse maps themselves, not the Normals.
Still, even if it's pre-war tech, it kinda bothers me how it's faded because it's future tech and the stuff in the populated areas are still used.
Also reading from your profile apparently you're color-blind? It's amazing how you worked out those colors!