Before You Install
This takes up slot #2 of Transfer Settlements so if you already have a blueprint there back it up first before installing this.
Required Mods
Transfer Settlements
Now With Wiring!
Thanks to the awesome work cdante has done on Transfer Settlements it's now possible to simply import the blueprint and have it work immediately.
If You Encounter Crashing
If you have the problem where the game crashes if you try interacting with some of the settlement objects or can't assign settlers to jobs it means the game is still adjusting to the new blueprint. To fix this, travel as FAR away from the settlement as possible, save, load, and wait or sleep for 4 in-game days then save and load again. Once you've done that your new settlement should be in working condition.
A Small Warning
This settlement goes way beyond the normal build limit and even though I'm not getting any major performance problems for it folks with more modest rigs should be careful. If you do get problems just remove parts of the settlement you can live without.

Making your Transfer Settlements experience easier!
No settlement objects from 3rd-party mods or the Creation Club are used in these blueprints.
F4SE, HUD Framework, and Transfer Settlements are the only mods required to use them.
Blueprint creators who display this badge are part of the Vanilla Settlement Blueprints Association, a group of creators who offer high-quality and mod-free settlement blueprints. This group does not burden users by forcing them to track down and install endless mods in order to import a blueprint.