I actually didn't realise you're a bit of a modding veteran tbh until I dug in deeper and found your many pages of mods, and installed few of them like this one, I will say hello from their respective pages.
I did what you suggested regarding changing the name and load order and voila, worked like a charm, no water current so now I can build swimming pools in the commonwealth deep waters.
Thank you Leah for being prompt in dealing with issues, it's much appreciated, Kudos and endorsed, cheers.
This is great. I always hated the water currents while scrapping or building. In case anyone is wondering, the water still appears to be moving (the ripples and such on top), but when you're swimming in it, you don't get pushed around and carried away. It's great.. More immersive too, in my opinion. Endorsed! Although, it does conflict with other water mods like Wasteland Water Revival. So you'll want to place this mod before any other water mods you may have in your load order.
GenghisKhanX ---- there's a Navigation Mesh Info Map entry in your Far Harbor file (saw this in FO4Edit). Is this necessary to make the mod work? Or can that be safely deleted?
Getting a bit of a water current in the water behind RobCo Sales & Service Center in the Commonwealth. Not a big deal whatsoever, just thought you'd like to know. Local map: https://i.imgur.com/COlcJUr.png World map: https://i.imgur.com/64MRfQn.png
Good on ya pal! I looked for this quite some time ago but sadly I didn't have your drive to go to the creation kit. I always hated those water currents, always present even when there shouldn't of been any at all. Good Work!
18 comments
Shame really, I was looking forward to using it in my game to build pools in the water
I'll take a look
I even tried making it an esp and putting it last in the load order and the currents are still there... will have to investigate further.
Renaming the file to .esp and putting at the end of your load order should work, at least it does so far for me.
I actually didn't realise you're a bit of a modding veteran tbh until I dug in deeper and found your many pages of mods, and installed few of them like this one, I will say hello from their respective pages.
I did what you suggested regarding changing the name and load order and voila, worked like a charm, no water current so now I can build swimming pools in the commonwealth deep waters.
Thank you Leah for being prompt in dealing with issues, it's much appreciated, Kudos and endorsed, cheers.
Although, it does conflict with other water mods like Wasteland Water Revival. So you'll want to place this mod before any other water mods you may have in your load order.
GenghisKhanX ---- there's a Navigation Mesh Info Map entry in your Far Harbor file (saw this in FO4Edit). Is this necessary to make the mod work? Or can that be safely deleted?
Local map: https://i.imgur.com/COlcJUr.png
World map: https://i.imgur.com/64MRfQn.png