File information
Last updated
Original upload
Created by
WOTmodsproductionsUploaded by
WOTmodsproductionsVirus scan
Tags for this mod
Activity logs
This page was last updated on 15 September 2021, 4:57PM
- Changelogs
-
-
Version 2.2
- Removed patrolling bandits and patrolling Deathclaws, due to bug which they caused all the other enemies to never spawn
- Fixed no enemies spawning after encounter with patrolling enemies
- Adjusted settings to ensure enemies spawn correctly again
-
Version 2.1
- Added Patrolling Bandits who spawn as you progress the game, they have a high chance to spawn outside settlements and attack
- Added 5 Deathsclaw encounters who spawn as reach level 40+, they have a high chance to spawn outside settlements and attack but also seek you out if you cross their path on the map
- Changed interior spawning times and settings making them wait for a while, should make it smoother and less likely for them to appear moments after you enter a cell
- Many small fixes and edits to settings to ensure enemies spawn within reasonable peramiters
-
Version 2
- Fixed cannibal boss spawning at low level
- Changed some settings for when enemies are in interiors to prevent teleporting
- Added a new safeguard package to stop enemies teleporting while inside interiors
- Decreased times for enemies to look for player, which should help stop them teleporting once they are occupied
-
Version 1.9
- Fixed bug where interior enemies where teleporting to the player as soon as they spawned
- Changed Interior spawns to seek out the player once both are in interiors, they also stop randomly and wait in ambush sometimes before searching again
- Removed Railway Rifle from standard enemies, only stalkers and bosses, and high level enemies should carry them now
-
Version 1.8
- Fixed Gunner faction
- Added gunners back to gunner faction
-
Version 1.7
- Small fix to Hunter Killers, should now be hostile
-
Version 1.6
- Fixed cannibals spawning at level 1
- Fixed Addict teleporting to player aftre being triggered
- Fixed Tracker boss spawning at level 4, should have been in level 40+
- Randomised the spawn times once triggered, so even i dont know when they are coming to find you
-
Version 1.5
- New advanced spawn system, will reduce chances of enemeis spawning on player greatly
- 3 new enemy types, Hunter killers, Stalkers and Titans
- Fixed INterior spawning, no longer spawns on player
- Mostly fixed Exterior spawning, rarely spawns directly on player anymore
- Level cap for spawns increased to 80
- New triggers, some enemies will spawn when certain items (including quest items) are taken by player
- Moved npcs to secret interior cell to avoid conflictions
-
Version 1.4
- Changed the way enemies seek you out, which prevents them spawning directly on you while resting, instead they appear about 5 metres or more away depending on terrain and scenery
- Reduced amounts of ammo on enemies, some enemies were spawning with far too much
-
Version 1.3
- Enemies should no longer spawn directly on player, but nearby and will detect you when you move after resting
- When resting in interior, enemies should spawn at the furthest door from you
- Created optional Easy version
- Removed unused Purified water, dirty water, wine and fooodpaste from levelled lists
-
Version 1.2
- I decided to remove the chestpieces from the new enemy levelled lists as they were making them naked, so should no longer encounter naked enemies
- Adjusted levelled lists for addict drugs, they now have a chance to carry any drug in the game
- Various Adjustments to ammo and chance of having chems, food ect as the enemies were sometimes spawning with 5-6 stimpacks or radaways. Should be fair now and only have 1-2 max
-
Version 1.1
- Power armour glitching on Trackers Fixed
- Removed Synth chestpiece from new enemie's outfits due to it making them naked
- Set Enemies to only pursue player after level 3 and above OR when they trigger them by entering a specific location to avoid enemies spawning during the new game sequence
- Bandit bosses now have better equipment
- Slightly increased chance of bosses spawning
- Enemies Now will spawn up to level 55 on level up, but will still spawn independantly when visiting locations
- Added 31 new spawns
-
- Author's activity
-
September 2021
-
15 Sep 2021, 4:57PM | Action by: WOTmodsproductions
Attribute change
'Author changed to \'WOTmodsproductions\'.'
May 2018
-
04 May 2018, 12:51PM | Action by: WOTmodsproductions
Attribute change
Description changed.
-
04 May 2018, 12:49PM | Action by: WOTmodsproductions
Attribute change
Description changed.
-
04 May 2018, 12:45PM | Action by: WOTmodsproductions
Attribute change
Summary changed.
Description changed.
July 2017
-
18 Jul 2017, 5:01PM | Action by: WOTmodsproductions
File added
Lower Spawns version
June 2017
-
29 Jun 2017, 7:34AM | Action by: WOTmodsproductions
Attribute change
long description changed
-
15 Jun 2017, 2:43PM | Action by: WOTmodsproductions
Attribute change
long description changed
-
15 Jun 2017, 2:41PM | Action by: WOTmodsproductions
Attribute change
long description changed
May 2017
-
07 May 2017, 11:38AM | Action by: WOTmodsproductions
Changelog added
Change log added for version 2.2
-
07 May 2017, 11:36AM | Action by: WOTmodsproductions
File added
2.2
-
06 May 2017, 9:51AM | Action by: WOTmodsproductions
Attribute change
long description changed
-
06 May 2017, 9:44AM | Action by: WOTmodsproductions
Changelog added
Change log added for version 2.1
-
06 May 2017, 9:42AM | Action by: WOTmodsproductions
Changelog added
Change log added for version 2.1
-
06 May 2017, 9:38AM | Action by: WOTmodsproductions
File added
2.1
-
05 May 2017, 10:47PM | Action by: WOTmodsproductions
Attribute change
long description changed
-
01 May 2017, 10:16PM | Action by: WOTmodsproductions
Changelog added
Change log added for version 2
-
01 May 2017, 10:13PM | Action by: WOTmodsproductions
File added
2.0
April 2017
-
29 Apr 2017, 10:25PM | Action by: WOTmodsproductions
Attribute change
long description changed
-
29 Apr 2017, 6:49PM | Action by: WOTmodsproductions
Changelog added
Change log added for version 1.9
-
29 Apr 2017, 6:47PM | Action by: WOTmodsproductions
File added
1.9
-
- Mod page activity
-
May 2024
-
14 May 2024, 5:57PM | Action by: darianhe123
Tracked
'No Place is Safe - Hunted Encounters'
-
12 May 2024, 4:58PM | Action by: Shodanel
Untracked
'No Place is Safe - Hunted Encounters'
-
12 May 2024, 4:01PM | Action by: terrazasisaac785
Tracked
'No Place is Safe - Hunted Encounters'
-
12 May 2024, 3:02PM | Action by: muskox9999
Tracked
'No Place is Safe - Hunted Encounters'
-
12 May 2024, 6:51AM | Action by: Mattof7questions
Tracked
'No Place is Safe - Hunted Encounters'
-
12 May 2024, 12:44AM | Action by: KrebKrebtheKrebtheKreb
Tracked
'No Place is Safe - Hunted Encounters'
-
11 May 2024, 10:53PM | Action by: GenFoxUp
Tracked
'No Place is Safe - Hunted Encounters'
-
11 May 2024, 7:57PM | Action by: FadedDarth
Endorsed
'No Place is Safe - Hunted Encounters'
-
11 May 2024, 4:52PM | Action by: Johann81
Tracked
'No Place is Safe - Hunted Encounters'
-
11 May 2024, 12:28AM | Action by: SlickSpades
Tracked
'No Place is Safe - Hunted Encounters'
-
09 May 2024, 1:32PM | Action by: arkoin116
Untracked
'No Place is Safe - Hunted Encounters'
-
09 May 2024, 8:12AM | Action by: shintu77
Endorsed
'No Place is Safe - Hunted Encounters'
-
09 May 2024, 7:14AM | Action by: emmcaat
Tracked
'No Place is Safe - Hunted Encounters'
-
09 May 2024, 12:11AM | Action by: Username0442
Untracked
'No Place is Safe - Hunted Encounters'
-
08 May 2024, 5:03AM | Action by: nixstr101
Tracked
'No Place is Safe - Hunted Encounters'
-
07 May 2024, 10:19PM | Action by: LeNuess
Endorsed
'No Place is Safe - Hunted Encounters'
-
07 May 2024, 6:12PM | Action by: JayDotCee
Untracked
'No Place is Safe - Hunted Encounters'
-
07 May 2024, 11:53AM | Action by: osmin626
Untracked
'No Place is Safe - Hunted Encounters'
-
06 May 2024, 3:27PM | Action by: Erich1star
Tracked
'No Place is Safe - Hunted Encounters'
-
05 May 2024, 9:36PM | Action by: cchilds17
Endorsed
'No Place is Safe - Hunted Encounters'
-