Fallout 4
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Goomashroom

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35 comments

  1. Goomashroom
    Goomashroom
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    Sticky
    Discussion/more questions/answers are also on the article page:

    Article located here
  2. Kittyseer
    Kittyseer
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    Can I use this method for the Hudframework version?
  3. RaidersClamoring
    RaidersClamoring
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    This doesn't explain how to do anything.
  4. Dman883
    Dman883
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    I'm trying to make https://www.nexusmods.com/fallout4/mods/619 Work in VR. The problem is that even when I set the Y axis menu settings as high as it will go, the lower 1/3 of the menu is cut off. I opened it up with the swf editor and played around with all the y axis settings I could find but no change. Any help to be able to see all 4 options would be much appreciated.
  5. dancingdonut
    dancingdonut
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    thank you. this is very helpful.
  6. Dexananda
    Dexananda
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    Can JPEXS Free Flash Decompiler also be used to change the the speech success animation in the dialogue.swf file?
  7. cameron9428
    cameron9428
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    Really helpful, thank you. I've been trying to remove the vats menu that shows the buttons, it seems so unnessesary after I already know all the keys and what they do. Haven't figured out how to do it yet but hopefully your guide can help me out
  8. ElijahCastro
    ElijahCastro
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    Hi, I've been trying to get rid of the map markers and enemy markers for when using power armor. Does anyone know what sprite numbers I should edit to make that possible?
  9. BOBONATOR2
    BOBONATOR2
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    thanks m8
  10. Wangtime
    Wangtime
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    I'm trying to replace the scope sprites in ScopeMenu.swf but whenever I replace one of the reticles with my custom made one it shows up as a big filled in block in game whenever I tries to use my custom crosshair, any idea what i'm doing wrong?
    1. Goomashroom
      Goomashroom
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      Which line/sprite are you trying to replace? I didn't think it was possible to replace sprites, just edit the properties of sprites that are already there.

      If you know how to replace sprites with other ones, please let me know as this would allow me to change a ton of things that have been requested!
    2. ElSopa
      ElSopa
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      bump!
  11. zuluthedrew
    zuluthedrew
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    is it possible to remove the button hints on items like doors? Do you know which sprite and object controls the text on Doors leading to new cells? i want to keep the location names, but just remove the E) before the location name?