i just read that i only need to activate it only if im starting a new game, but is it alight if i left it on on an already played save ? cause i may start a new game or a different save, so i was wondering, thanks alot
Is possible do the same with pip-boy text color? E.g. If I choose that my pip-boy has a red monochrome crt, I do not want that ALL the other monochrome cathode tubes of the game are red.
Just wondering.. if the method behind this mod worked for a pipboy would the same apply for armors and clothing as well? Just like the UniquePlayer mod does for the bodies and skins, I mean. That would be a huge game-changer, am I wrong?
Cheers!
PS: If it does then I would look forward for having news about that.
In the sense that you can make player armors unique, yes, but it will be nowhere near as simple as the way I did it. NPC and player armors are the same, so you would have to make a custom armor, and have a check for when the player equips it, and when they do, have it swap out and reequip the unique armor.
22 comments
This is a nice, important little addition to the game.
Endorsed.
E.g. If I choose that my pip-boy has a red monochrome crt, I do not want that ALL the other monochrome cathode tubes of the game are red.
Many thanks and endorsed!
Cheers!
PS: If it does then I would look forward for having news about that.