Fallout 4
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sunbeam

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sunbeam11

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Dear Lone Wanderer,

we are the Animals of the Wasteland and we want to speak to you.
After such a long time surviving in our Wastelands we and you have learnt, whom we can trust.
We like your way wandering through this harsh Lands and we watch your steps closely.
The time has come to tell you, that we want to call you our Friend.
You can wander around in our Territories and we will not attack you!
Look at us, come closely and stay with us for a while.
In this sense we send our greetings to you Lone Wanderer, Friend of the Animals.
We'll se ya around!


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That's what you get
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All the Animals will not fight against you anymore.

Befriended Animal Factions from Fallout 4 are:

BloatFly
BloodBug
Brahmin
Bug
Deathclaw
Vicious Dog, Raider Dog and Dog
Mirelurk
MoleRat
Mongrel
Mutant Hound
RadRoach
RadScorpion
RadStag
StingWing



Befriended Animal Factions from the DLC: Far Harbor are:

Angler
Fog Crawler
Gulper
Hermit Crab
RadRabbit
Wolf



Befriended Animal Factions from the DLC: Nuka World are:

BloodWorm
Brahmiluff
Cave cricket
Gatorclaw
RadAnt
RadRat



'Minor' Animals like Brahmin or RadStags are also slightly changed in their behavior, because they forget sometimes their friendship and attack the Lone Wanderer.

ToDo:
Find the entries for the Raider Dog, Hermit Crab and Cave cricket.
This one fellow hides his behavior attributes very well, so I have to investigate further. Found something! Beware: Raider Dogs are fearsome now.

And then, before you ask: YES, there is an option to have Raider Dogs and Supermutant Hounds untouched. Choose this option in the All-in-One Installer.


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Installation
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WITH MOD MANAGER
Install with Nexus Mod Manager. [Recommended]

MANUAL INSTALL:
Put your choosen Henrys All Animals BeFriend.esp manualy in the Fallout 4\Data folder.


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Updating
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WITH MOD MANAGER
Install the new version with Nexus Mod Manager and overwrite Henrys All Animals BeFriend.esp when prompted.
Then deactivate and delete the old version of my mod in Nexus Mod Manager.[Recommended]

MANUAL UPDATING:
Put your choosen Henrys All Animals BeFriend.esp manualy in the Fallout 4\Data folder and overwrite the old one.


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Uninstall
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WITH MOD MANAGER
Uninstall with Nexus Mod Manager [Recommended]

MANUAL UNINSTALL:
Uncheck Henrys All Animals BeFriend.esp and then delete it manualy in the Fallout 4\Data folder.

Nothing will be overwritten or added with this Mod. No scripts are used. It's only an .esp file.


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Q/A
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Q: I found an animal that attacks me! A: Tell me more about it in the posts.
Q: Deathclaws are peacefull? Ridiculous! A: In that case, don't use this mod, my friend.
Q: So many animals are gone. I don't see them anymore. Why? A: They're not gone, they attack on sight. When they run towards you, you see them. Now they don't attack anymore and so they stay, where they are. Wander around and you will meet them peacefully. This I like most with this mod and that is, why I made it.
Q: I'm playing in survival mode, what shall I eat? A: As in real live, look, how to manage your needs as you want to have it.
Q: Are there quests, which I can't do because of the mod? A: I don't think so. If you think, an animal-related quest will not work as intended, deactivate my mod and try again. And drop me a line, I'll look into it.
Q: Can you make a german version? A: It seems, that this mod is language independent, right? Are your animal names in your language as before?


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Version History
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Henrys All Animals BeFriend v1.0.1 - Added Raider Dog with non-aggressiv behavior
Henrys All Animals BeFriend v1.0 - Initial release


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My other Mods:
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[Skyrim]
Henrys Ring of Light
Henrys All Animals BeFriend for Skyrim


Made with love and FO4edit

HAVE FUN!