Fallout 4
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SingABrightSong

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SingABrightSong

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About this mod

Pulse and plasma grenades now benefit from Demolition Expert.

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DEED
Demolition Expert Enemy Damage


DEED is a patch file that causes plasma and pulse grenades(and mines, don't worry), to deal double damage if Rank 4 of the Demolition Expert perk is unlocked. Additional damage matching the scaled ballistic damage is dealt first with the Explosives bobblehead, and(if the Nuka World version is installed) with the SCAV magazine perk. No more shall pulse grenades be left behind, and plasma grenades shall at last be the end-game explosive that they were always meant to be!

Limitations
Only Rank 4 of Demolition Expert will affect energy damage. In addition, the bobblehead will have no effect without DE4, and SCAV will have no effect without the DE4 and the bobblehead. This was done to avoid cluttering the game with lag-inducing conditionals, as well as to excuse the mod author from coding for every possible combination.

Known Issues


The damage indicator for pulse and plasma grenades will erroneously display the maximum possible damage regardless of which perks the player actually possesses. This is purely cosmetic; damage dealt will be the proper amount for the currently unlocked perks. I tested it (on) myself!

Permissions
As a small workaround to a game engine issue, I do not deem this to be worthy of extraordinary permissions. Permission is hereby granted to modify and distribute this mod. Distribution to console platforms is encouraged, including to the PS4.