Hello! Any chance we can get this ported over to the Xbox One? Got a perfect build for the castle but these invisible markers are messing it up! I’ll forever be in your debt good sir.
This bug's been pissing the hell off me ever since this game came out ages ago, and even with the latest patch installed the guards still walk around and stand like mindless idiots whenever they damn please, sometimes even inside the castle corridors. God!
For some reason when I installed this mod all the clutter appeared again. Guard rails, debris, broken stone and I'm unable to remove it neither through the workshop or console commands.
Great, now all i need to be a happy camper is a mod which disables wandering between all guard posts in general, so those guards actually remain ON THE FRIGGIN POST I HAVE ASSIGNED THEM TO FOR A GODDAMN PURPOSE!
Hi, just an FYI idea, try "More Guard Posts", http://www.nexusmods.com/fallout4/mods/4441/?
Swap the vanilla posts (that are set at only 2 points each) for some that are 6 points each. The guards will stay at a full 6 point post except and until an actual attack.
You my good sir, are a Hero. I've been headbutting with the game for what it feels like 200 years now, and then i found this mod, thanks a buttload m8, you may as well saved the rest of the sanity i may have left
Omg thanks so much, I repaired my walls at the castle with shack flooring and the guards would just sink into them when they stood at the invisible guard posts. Now they only go to the ones I've made.
Great, now all i need to be a happy camper is a mod which disables wandering between all guard posts in general, so those guards actually remain ON THE FRIGGIN POST I HAVE ASSIGNED THEM TO FOR A GODDAMN PURPOSE!
Good idea, I'll definitly use this. One suggestion, it's better to disable than delete records, but FO4Edit can take of this. Take a look at this, everything you need should be there
I wish the invisible guard posts were visible and placable/removable in workshop mode. But yeah, i rather choose where they guard instead of preplaced invis spots.
18 comments
this mod should solve this feature for the castle as long there are no unmanned guardpost.
maybe a little bit late, but pls have a look at the bug section.
most of the time there is just a problem by loadorder.
Is that really so much to ask?
Swap the vanilla posts (that are set at only 2 points each) for some that are 6 points each. The guards will stay at a full 6 point post except and until an actual attack.
Hope this helps!
i mean the mod u linked to him
Is that really so much to ask?
http://www.nexusmods.com/fallout4/mods/2737/?
http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit#Deleted_Reference
... and its done
Remove the default Castle ones and then place the invisible ones (stand or lean):
http://www.nexusmods.com/fallout4/mods/19090/?