Fixed the misalignment of the XPRI physics references that occurred in the Far Harbor and Nuka World cells afer merging the Automatron plugin with the main ESP. Thanks very much to objir for bringing this to my attention!
*** IMPORTANT *** Version 2.2+ now includes the Automatron Plugin data so you will no longer require that plugin - please remove it from your load order.
Thanks for all the positive comments and I hope you are all enjoying this mod!
This is seriously such an under-rated mod. Makes interiors look amazing, and covers the entire game + DLC. Really don't get why it's not as recognized as some other lighting mods.
Thanks for the update, UIL is the lighting mod of choice for PRC Premiere.
For PRC+NAC users worried about the conflicts with the new UIL Image Spaces since version 2.3, i also updated PRC - Weather Patch (NAC Version) to simply override the NAC Image Spaces back.
If anything, since this mod touches so many interior cells, there could be conflicts and rollback that create inconsistencies. In my case, I am trying to patch it for PRP and there are a LOT of conflicts.
My research shows that UIL is conflicting with Previsibines Repair Pack (PRP). Is anyone using UIL in combination with PRP, what branch do you use? (branch 69 seems to include a patch for UIL, but 74 does not)
I gathered as much already. But are you trying to say that people here don't use PRP?
EDIT: I tried my luck with the v69 branch (it still has the UIL patch) but even though my load order was correct, it removed all grass below Abernathy Farm, so i can confirm that it's not working correctly.
I use UIL with PRP branch 69 and the UIL patch, and I haven't had any issues. I was just about to update to the latest branch, but now you got me worried that it will break UIL, so maybe I'll stay away for now.
I hadn't noticed that issue with the grass at Abernathy farms. I'll have to take a look. But otherwise, I believe the mod works great with UIL.
Unsure if it's because of this mod mixing with other mods, but I'm finding that some areas are completely black and maybe that is intended for realism? But that has the unintended consequence of making me play with my pip boy light on the entire time, which looks way worse lol.
For example, the starting mission in Concord, inside the building and then inside the Molerat cave under red rocket... there are areas that are literally pitch black and I can't see anything to loot. Is this intended?
College Square station B2 from the protector to the burning barrel area FPS will be reduced Cell > Block 1 > Sub-Block 5 > collegesquare01 FPS is normal after deleting
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Fixed the misalignment of the XPRI physics references that occurred in the Far Harbor and Nuka World cells afer merging the Automatron plugin with the main ESP.
Thanks very much to objir for bringing this to my attention!
*** IMPORTANT ***
Version 2.2+ now includes the Automatron Plugin data so you will no longer require that plugin - please remove it from your load order.
Thanks for all the positive comments and I hope you are all enjoying this mod!
For PRC+NAC users worried about the conflicts with the new UIL Image Spaces since version 2.3, i also updated PRC - Weather Patch (NAC Version) to simply override the NAC Image Spaces back.
I use ELFX with Dark Commonwealth. Found out UIL maybe CTD'ing after installing Reactor ENB.
Or do you guys have given up on PRP?
EDIT: I tried my luck with the v69 branch (it still has the UIL patch) but even though my load order was correct, it removed all grass below Abernathy Farm, so i can confirm that it's not working correctly.
I hadn't noticed that issue with the grass at Abernathy farms. I'll have to take a look. But otherwise, I believe the mod works great with UIL.
To find them, search the page for "ultra".
There may be more over time as I go through my load order and make more patches.
Hope these are useful!
For example, the starting mission in Concord, inside the building and then inside the Molerat cave under red rocket... there are areas that are literally pitch black and I can't see anything to loot. Is this intended?
Because it's looking normal for me
Cell > Block 1 > Sub-Block 5 > collegesquare01
FPS is normal after deleting