Fallout 4

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gargorias

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gargorias

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689 comments

  1. gargorias
    gargorias
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    Version 2.3 has been released.

    Fixed the misalignment of the XPRI physics references that occurred in the Far Harbor and Nuka World cells afer merging the Automatron plugin with the main ESP.
    Thanks very much to objir for bringing this to my attention!

    *** IMPORTANT ***
    Version 2.2+ now includes the Automatron Plugin data so you will no longer require that plugin - please remove it from your load order.



    Thanks for all the positive comments and I hope you are all enjoying this mod!
  2. gargorias
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    Non DLC version of this mod is available in the downloads.
  3. maikii
    maikii
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    This is seriously such an under-rated mod. Makes interiors look amazing, and covers the entire game + DLC. Really don't get why it's not as recognized as some other lighting mods.
  4. ScrollTron1c
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    Thanks for the update, UIL is the lighting mod of choice for PRC Premiere.


    For PRC+NAC users worried about the conflicts with the new UIL Image Spaces since version 2.3, i also updated PRC - Weather Patch (NAC Version) to simply override the NAC Image Spaces back.
  5. ORIONOX
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    how well does this play with weather mods?
  6. Yanoi
    Yanoi
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    Dated. 

    I use ELFX with Dark Commonwealth. Found out UIL maybe CTD'ing after installing Reactor ENB. 
    1. drevviken
      drevviken
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      Why would it cause CTD with Reactor?
    2. Darkaxt
      Darkaxt
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      If anything, since this mod touches so many interior cells, there could be conflicts and rollback that create inconsistencies. In my case, I am trying to patch it for PRP and there are a LOT of conflicts.
  7. SpacePizza117
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    Does the mod still works with the next gen update ?
  8. MarcDwonn
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    My research shows that UIL is conflicting with Previsibines Repair Pack (PRP). Is anyone using UIL in combination with PRP, what branch do you use? (branch 69 seems to include a patch for UIL, but 74 does not)

    Or do you guys have given up on PRP?
    1. zedorda
      zedorda
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      The PRP author is not making patches for other mods anymore and will be leaving it up to each author to make their own patches.
    2. MarcDwonn
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      I gathered as much already. But are you trying to say that people here don't use PRP?

      EDIT: I tried my luck with the v69 branch (it still has the UIL patch) but even though my load order was correct, it removed all grass below Abernathy Farm, so i can confirm that it's not working correctly.
    3. DopeFusion
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      I use UIL with PRP branch 69 and the UIL patch, and I haven't had any issues. I was just about to update to the latest branch, but now you got me worried that it will break UIL, so maybe I'll stay away for now.

      I hadn't noticed that issue with the grass at Abernathy farms. I'll have to take a look. But otherwise, I believe the mod works great with UIL.
  9. audiodef
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    Made a few patches for UIL. You can find them here: https://www.nexusmods.com/fallout4/mods/77043?tab=files

    To find them, search the page for "ultra".

    There may be more over time as I go through my load order and make more patches.

    Hope these are useful!
    1. SurfinIsure
      SurfinIsure
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      thank. you.
    2. muchtie
      muchtie
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      update
  10. Uncleslim
    Uncleslim
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    Unsure if it's because of this mod mixing with other mods, but I'm finding that some areas are completely black and maybe that is intended for realism? But that has the unintended consequence of making me play with my pip boy light on the entire time, which looks way worse lol.

    For example, the starting mission in Concord, inside the building and then inside the Molerat cave under red rocket... there are areas that are literally pitch black and I can't see anything to loot. Is this intended?
    1. boquita2015
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      Maybe its happening due to the new update?
    2. Armyboy1994
      Armyboy1994
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      In the day or at night?
      Because it's looking normal for me
  11. noodlejulien
    noodlejulien
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    Anyone had experience using this mod + Ghost ENB + Nacx?
  12. semi181027
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    College Square station B2 from the protector to the burning barrel area FPS will be reduced
    Cell > Block 1 > Sub-Block 5 > collegesquare01
    FPS is normal after deleting
    1. gargorias
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      You're really going to get a lot of Kudos that way. NOT
  13. Cyephire
    Cyephire
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    Nice mod looking good in game.
  14. plApophis
    plApophis
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    Does it require F4SE ?