Fallout 4

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Shoeburglar

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Shoeburglar

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225 comments

  1. Shoeburglar
    Shoeburglar
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    • 372 kudos
    Locked
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    If you feel the weapon is too underpowered or overpowered watch this video on how to fix the issue. https://www.youtube.com/watch?v=qlmIw8oHTkg
  2. sergeantrock
    sergeantrock
    • member
    • 0 kudos
    Shoeburglar, Please do come back to this mod.This gun is beautiful, and needs to be in the game. I won't DL it until the issues are worked out, though. It is a perfect example of a unique, yet lore friendly weapon. Kudos, and keep at it, sir!
    1. Shoeburglar
      Shoeburglar
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      • 372 kudos
      It's currently going under some redesigns and I'll probably upload a redux with all the issues patched out and a bunch of new attatchments.
    2. sergeantrock
      sergeantrock
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      • 0 kudos
      Awesome! I'll be looking for it. Thank you for keeping this mod alive.
    3. Nullset21
      Nullset21
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      LOL from 2019
    4. MarrockV
      MarrockV
      • member
      • 3 kudos
      LOL from 2021.
    5. mary51yr418p
      mary51yr418p
      • member
      • 1 kudos
      LOL from 2022
    6. kalevala17
      kalevala17
      • member
      • 29 kudos
      LOL from 2023
    7. FrozenInTimeX
      FrozenInTimeX
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      • 0 kudos
      LOL from 2024
  3. javikrules
    javikrules
    • supporter
    • 4 kudos
    There's a patch that will inject this gun into level lists.
    https://www.nexusmods.com/fallout4/mods/49078
  4. whiskeyjack9105
    whiskeyjack9105
    • member
    • 33 kudos
    Just realised I've had this mod on for hundreds of hours and have never seen it in game. I understand how to acquire it through the console but the goal was really to give some variety to enemies. Hopefully this gets sorted out, it's a nice looking weapon.
    1. yuser
      yuser
      • member
      • 20 kudos
      Author forgot to include compiled script that injects weapon to the leveled lists (its source is included). There were a couple fixes for this here on Nexus but they both are hidden for some reason. I can send you a compiled script if you PM me, or you can compile it yourself if you know how to do this (compile PlasmaCyclerLLInject.psc and place it into the Scripts directory).
    2. whiskeyjack9105
      whiskeyjack9105
      • member
      • 33 kudos
      Thanks and sorry I never replied to you, I've been toying around with the CK and FO4Edit so sounds like an interesting project for myself in the future.
    3. hoangdai94
      hoangdai94
      • member
      • 47 kudos
      @yuser I sent you a PM, please check
    4. JackRob
      JackRob
      • supporter
      • 60 kudos
      I have included the missing .pex script in my FCaB patch for this weapon.  If you just want the script, you can manually download the patch and extract the PlasmaCyclerLLInject.pex file to your Fallout4/Data/Scripts folder.  If you already started a game with the weapon mod, you'll need to open the console and type "resetquest xx00B708" where "xx" is the index of this mod (depends on the mod's position in your load order) then type "startquest xx00B708" to start the Leveled Lists injections.
  5. MarrockV
    MarrockV
    • member
    • 3 kudos
    I love this pistol, makes for a fun little backup weapon... but it needs some love after all this time, like a fix for the Loki variant, and some sights/scopes.
  6. AlphaAmphicyon
    AlphaAmphicyon
    • member
    • 0 kudos
    Definitely my favorite energy weapon mod for the game. It's perfectly fitting, and damage doesn't seem OP
    Any point in using the leveled-list installation though?
  7. Logan578
    Logan578
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    • 0 kudos
    I bought the LOKI version (couldn't find any others). fires fine in VATS but when I hip fire it turns into a very fast automatic and continues firing even after I let off the button. activating/deactivating pip-boy stops it. any ideas?
    1. r4y30n
      r4y30n
      • member
      • 6 kudos
      Same issue here
  8. MoeHasubando
    MoeHasubando
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    • 0 kudos
    Why is there muzzle flash on an energy weapon? Not only does it take over my whole screen every time I fire as it's poorly implemented, but also there's no way a non-ballistic weapon would cause muzzle flash. Muzzle flash is caused by the gunpowder explosion within a cartridge. PLEASE come out with a version that removes muzzle flash, it can't be that time consuming.
  9. dormdude
    dormdude
    • member
    • 1 kudos
    I've used this mod in the past before and it worked fine but for my most recent play through the gun does not appear in the game. I've had the mod installed since the beginning of the game and i'm now level 22 and still can't find it anywhere. I've even installed the mod that's supposed to fix the level list bug but still i can't find it. Is there any command I can use to just give one to me?
    1. jakl201
      jakl201
      • premium
      • 1 kudos
      Do in command console 'help Plasma 4' and look it up, see if the name is there. Or there is 'help "Plasma Cycler" 4' or however it appears ingame.
  10. Scutshakes
    Scutshakes
    • member
    • 0 kudos
    The first person camera seems to be a little lopsided when you hold this gun, but straightens back to normal when aiming down the sights. Very disorienting.
  11. wowtrancer
    wowtrancer
    • member
    • 2 kudos
    Is the Loki version supposed to only have the Loki barrel and receiver available? 'cause if so I feel like I just got majorly ripped off as it nearly cost me 10k caps to buy. I wanted this specifically for the silencer and with explosions this makes using the weapon around friendlies a terrible idea, especially settler NPCs during a raid. You'll end up killing as many settlers as you kill enemies. It'd have been nice if you described the weapon a little better and told us what the unique properties were of Loki instead of just that it has unique properties.