Conqueror is now live! The third expansion pack for Sim Settlements adds the ability to start your game with settlements built up, the ability to attack and conquer settlements, tons of Raider themed options, and even a raider-based quest line!: Conqueror
SimSettlements.com is now live! Includes a wiki with detailed information on the mod (still a work in progress! ) and forums for comments, suggestions, bug reports, or just hanging out!
If you find what you believe to be a bug, make a Help post on the simsettlements.com forums. Lots of people can help to solve the issue or chime in and confirm it is a bug so we can address it.
Late 2019, Bethesda made a change to the Creation Kit, all mods saved in it are marked with header version 1.00.
Your version of the game does not support this, you either need to go back to an older version of Sim Settlements (likely 4.1.7), or use FO4Edit to change the header version to 0.95. (This applies to any of my mods updated after November 2019)
I'd wanted to use this mod so I don't have to worry about settlements.
After finally figuring out how to start rebuilding Sanctuary using a supplied plan, I found out that the armor workshop, the heavy armor workshop, the weapons workshop, and the city planner were all destroyed.
Is there any way of avoiding this when using a supplied city plan?
Hey guys . Does this version also work with the next gen update?Yes, I know there is a newer version, I've already played it, but I just want to play the settlement stuff, I don't want to do missions, not the gunner war stuff, and even if I skip that part, it still adds things to the game that I want to skip .thank you in advance for the answers. (And of course, thank you very much to the mod for this and the other one as well.)
Weirdly enough I can't use the city plan option anymore, when I press E on the desk where the plan is it doesn't work, nothing comes up, anyone have this problem too?
Hello, not too sure if this is an install, version or setup issue but when i started my run i went the sanctuary, popped this thing down then watched a few videos on how to start, i have never seen the option to scrap everything as seen in video's or select a city plan, would someone be able to point me in the right direction of resolution (I have allected a leader and left the settlement for about 6 or more hours to explore).
As displayed in the pic, there is a plot option that is already on a foundation. I don't have those in my game. Although I do have the foundations in the structures catagory.
This is an older version of Sim settlements, Get the improved version Of SS its called SS2 (download all chapters) https://www.nexusmods.com/fallout4/mods/73394
15424 comments
Please make suggestions and help requests here: SimSettlements.com
If you find what you believe to be a bug, make a Help post on the simsettlements.com forums. Lots of people can help to solve the issue or chime in and confirm it is a bug so we can address it.
Thanks!
Triangle Of Death
Late 2019, Bethesda made a change to the Creation Kit, all mods saved in it are marked with header version 1.00.
Your version of the game does not support this, you either need to go back to an older version of Sim Settlements (likely 4.1.7), or use FO4Edit to change the header version to 0.95. (This applies to any of my mods updated after November 2019)
After finally figuring out how to start rebuilding Sanctuary using a supplied plan, I found out that the armor workshop, the heavy armor workshop, the weapons workshop, and the city planner were all destroyed.
Is there any way of avoiding this when using a supplied city plan?
EDIT: Got it working again, reinstalled it
https://www.nexusmods.com/fallout4/mods/73394