I know some have problems with the vinyl-wood paneling, others do not. I know that Codsworth was trying to clean vinyl wood flooring for the first ten yesr after the bombs as he outright says so in his infamous Loneliness Rant.
Keep the textures in for use but I suggest a version that leaves the walls of Sanctuary unchanged while applying the vinyl wood look to the furnishings. Also, the valls and roofs of three Sanctuary buildings are imposing postwar on top of prewar even when my Sanctuary mod replaces the buildings. (The buildings are the first house on the right when crossing the Old North Bridge from the Red Rocket, the Workshop/Rosa house and the Second Bloatfly house)
Lore or not, canon or not, I love this mod. It's a nice change from that pasty plastic lookin stuff in vanilla. So good job and thanks for giving us an alternative look to the ever-annoying settlement that is Sanctuary.
If anything, these textures make the houses less realistic and less fitting to the retrofuturistic midcentury vibe Fallout has traditionally held. The houses in Sanctuary Hills (and a few other places) are almost directly based on Lustron all-steel prefabs built in 1948, 1949, and 1950, including the plain white interior paneling and pastel exterior enamel. Even the odd small floor tiling seen in the game is based on the splotchy tiling original to Lustrons.
The look of this mod is more... Vietnam era than the true "future 50s" look of the vanilla design. Barring the obvious Usonian style and its influences on midcentury modern architecture that bloomed in the late 1950s, the overbearing use of wood paneling wasn't so fashionable until the 1960s when a sort of luxo-rustic aesthetic fell across American interior design. Furniture and appliances paneled with - but not constructed from - wood had their rise in the late 60s and continued into the early 1980s.
Not to dismiss the clear influence Fallout has taken from all of the 20th century, but Fallout 4's opening leans heavily on mirroring the perspective of a soldier returning post-WWII, and the Lustron-inspired houses of Sanctuary Hills plays into that. They're hardly unrealistic and, I'd vote, more fitting for modern Fallout's juxtaposition of a colorful atomic age America with the bleak nuclear wasteland it became than any other.
And don't take this as some random saying this is a bad mod, you like what you like! Just a commenter with an eye for the historic wanting to set the record straight.
That's really insightful. Honestly at the time of making this I had no idea that the houses' were based off of something real. It wasn't until Spiff made his Sanctuary overhaul that I knew.
I agree, this mod looks much more true to the 50/60s vibe that Fallout is supposed to be. Fallout 4 looks way too vibrant for the universe especially compared to the originals and 3
beautiful mod but i have a few questions before downloading it. i have homemaker mod! will this change the prefab prewar player house? i also have the rebuild modular sanctuary! should i have then the main file and both the optional files? also will this affect the fridge mod and cwss redux items? now about intallment should i do manually by placing the folders on data folder or just using NMM is enough?
I downloaded and installed the prewar file and yet I am only seeing your textures and but not the prewar buildings. Anything I can do to fix that? I downloaded it using vortex.
Seems I actually misread his comment. What I'M trying to do is actually get the prewar textures on my houses, which have already been repaired via https://www.nexusmods.com/fallout4/mods/17561
I think this conflicts with the Repairable Sanctuary. It doesn't say that it conflicts with the mod but when you repair the bridge in sanctuary it doesn't repair it, same with the houses.
74 comments
Keep the textures in for use but I suggest a version that leaves the walls of Sanctuary unchanged while applying the vinyl wood look to the furnishings. Also, the valls and roofs of three Sanctuary buildings are imposing postwar on top of prewar even when my Sanctuary mod replaces the buildings. (The buildings are the first house on the right when crossing the Old North Bridge from the Red Rocket, the Workshop/Rosa house and the Second Bloatfly house)
The look of this mod is more... Vietnam era than the true "future 50s" look of the vanilla design. Barring the obvious Usonian style and its influences on midcentury modern architecture that bloomed in the late 1950s, the overbearing use of wood paneling wasn't so fashionable until the 1960s when a sort of luxo-rustic aesthetic fell across American interior design. Furniture and appliances paneled with - but not constructed from - wood had their rise in the late 60s and continued into the early 1980s.
Not to dismiss the clear influence Fallout has taken from all of the 20th century, but Fallout 4's opening leans heavily on mirroring the perspective of a soldier returning post-WWII, and the Lustron-inspired houses of Sanctuary Hills plays into that. They're hardly unrealistic and, I'd vote, more fitting for modern Fallout's juxtaposition of a colorful atomic age America with the bleak nuclear wasteland it became than any other.
And don't take this as some random saying this is a bad mod, you like what you like! Just a commenter with an eye for the historic wanting to set the record straight.
but both mods only give me the postwar textures.
https://imgur.com/a/NnYRMRh