Between the various things that have happened in the last two years, I legitimately forgot about this mod. I'm not really playing this game anymore but I fully give anyone willing to continue it permission to do so, provided they get permission from the makers of the mane models they port and credit those mesh makers as I have.
Because the mod author like didn't have the time/permissions/3D modelling skill to add Celestia and Luna's hair. There's literally hundreds of characters in MLP so adding all of the unique manes is a tough task. However nothing is stopping you from adding it yourself (remember to get permission if you're adding a model made by someone else).
i was thinking about starting to attempt to mod fallout 4 and this was the first mod that came to mind when it came to mods that i like to use (because i like using can) and i wanted to attempt it but i dont know where to start, got any suggestions?
So I was wondering something....while going through the files in this mod, seeing if I could figure anything out, I noticed that there's already /textures/ in place for Sunset Shimmer: A mane "front", a mane "rear", and tail. I know this is an old and pretty abandoned mod, but just seeing if there's any ideas anyone may have...I've been attempting to use my tiny amount of knowledge (read: none) in the creation kit to apply these textures to already existing manes to....varying results...(read: usually it looks like a pizza fell on their head.)
Sounds like that's your character's hair colour pre-mod installation.
Go into your pip-boy's Misc section and load the CaN Customiser holotape (if you don't have it you can craft one at a chem station), then load the face editor. Scroll to the bottom to HAIR, With that highlighted, press the key displayed at the bottom of your screen for choosing Colour. You should now have a list of colours to choose from.
If this doesn't fix it, check your load order is correct and check you don't have any mods that might conflict. Otherwise, I've no idea.
Okay, let's get some of the negatives out of the way:
-Cheese Sandwiches's hair model is missing some polygons -Moondancer's model is very low poly and looks 'ugly'. If there is a better made version, it should replace the current one. -Many of the styles aren't grouped properly. Every variant should be in one place.
That said, I use this mod, so you're doing something right. Keep it up.
While I'm at it. Is there a model of Mary Sue's hair you can use? That would be great, if Munchkin approves.
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So any ideas would be very welcome!
Go into your pip-boy's Misc section and load the CaN Customiser holotape (if you don't have it you can craft one at a chem station), then load the face editor. Scroll to the bottom to HAIR, With that highlighted, press the key displayed at the bottom of your screen for choosing Colour. You should now have a list of colours to choose from.
If this doesn't fix it, check your load order is correct and check you don't have any mods that might conflict. Otherwise, I've no idea.
-Cheese Sandwiches's hair model is missing some polygons
-Moondancer's model is very low poly and looks 'ugly'. If there is a better made version, it should replace the current one.
-Many of the styles aren't grouped properly. Every variant should be in one place.
That said, I use this mod, so you're doing something right. Keep it up.
While I'm at it. Is there a model of Mary Sue's hair you can use? That would be great, if Munchkin approves.