Fallout 4
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Neanka

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Neanka

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37 comments

  1. Saber57Draxus
    Saber57Draxus
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    can you change the HUD color to match everything else? I have the widgets green while my UI and pipboy are white for easier on my eyes...

    Any way to fix this?
  2. Azf12
    Azf12
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    • 9 kudos
    Probably add MCM support. Holotapes are far too clunky to navigate.
    1. vindowviper11100
      vindowviper11100
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      Is there still no MCM support??
    2. MythicalTwinkies
      MythicalTwinkies
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      • 14 kudos
      its kinda sad that theres still no MCM support
    3. Neanka
      Neanka
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      • 609 kudos
      most mods have redone versions with mcm etc. ant no need this mod at all
  3. dreamadove
    dreamadove
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    • 0 kudos
    is it okay to uninstall mid game?
  4. Agent911
    Agent911
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    • 0 kudos
    How do you make it NOT give you a holotape? Ever? I keep dropping it to keep my inventory clear but every time I load a savegame it comes back. The holotape should be added once, at install, and then never again!
  5. SplatKat
    SplatKat
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    • 1 kudos
    is this meant to activate console in survival ? ever since i installed this, to be able to use Survival stats widget, i can access console in survival. If i uninstall this console is disabled again as it should. Is it interacting with some other mods to cause this or is it intended feature ? If intended, is there an option to stop it from activating console? I'm one of those people who have to have limitations imposed due to total lack of control. Having access to console ruins the experience for me.
    1. VikingVod
      VikingVod
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      • 0 kudos
      I have the same effect. Not sure if it's intentional.
    2. eberkain
      eberkain
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      • 18 kudos
      This is really easy to fix with FO4edit, there is a game settings flag that controls it.
  6. Amnesiac9
    Amnesiac9
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    • 13 kudos
    If the holotape was added upon opening the pipboy for the first time instead of at game start this mod would be compatible with Start Me Up,

    any console command to add the UI config holotape?

    Edit: I found it by typing help "config" 0
  7. vwtrotsky
    vwtrotsky
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    Alexander, will you give permission to translate on russian and post your mod DEF_WIDGETS_CORE and WIDGETS on the site Gamer-Mods?
    Only translation or in full form, as you say...
  8. Monrovae
    Monrovae
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    I absolutely love your mods Neanka and appreciate all your hard work... but your mod descriptions/install instructions are... confusing (or non-existent)... Not trying to offend or anything I realize english isn't your first language. All due respect man.

    I'm using DEF_WIDGETS_CORE + your survival, PA, and buff widgets along with iHUDcompatibility and it seems to be working correctly. I was seriously confused with the MCM_light mod and wasn't even sure it was needed so I removed it(there is already a config holotape in my inventory). So am I doing it right? lol Thanks again for the mods
    1. Monrovae
      Monrovae
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      Also, the 'def_w_PA1_remove_PAConditionIndicator.esp' and 'iHUD compability patch.esp' are showing as dummy esp's in FO4edit (there's nothing beyond the File Header). My knowledge is limited but that seemed strange to me.

      Strangely, I can't seem to merge your esp's with Merge Plugins either without removing functionality. Config tape says "no active widgets" or something similar. I know that's not really your problem but would appreciate any insight you can give. Thanks again Neanka
    2. Velgath
      Velgath
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      It is a dummy file, and is used to load the BA2. You can just extract the BA2 using BAE and overwrite the file from iHUD (don't need the plugin from this mod at all if it's extracted).
  9. DontBlnkBadWolf
    DontBlnkBadWolf
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    What could be causing the def-widgets holotape to read that there are no widgets loaded? I have both your ammo and explosive count widgets. They are currently sitting 0F & 10 in my load order.
    1. Dodger3637
      Dodger3637
      • BANNED
      • 1 kudos
      did you figure out how to fix this?
    2. D35C1V11
      D35C1V11
      • member
      • 1 kudos
      it didn't work for me the first time so I uninstalled ALL HUD/UI mods, saved the game with NONE installed then reinstalled them in correct order and it worked.
    3. lagrangewei
      lagrangewei
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      D35C1V11, what is the correct order? D:
  10. archerarcher
    archerarcher
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    Freddy, what means "Caffinated"??? Do you mean "Caffeinated"?

    Hard to translate... :-#
    1. Neanka
      Neanka
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      • 609 kudos
      since english is not my native language i really dont care about my spelling
    2. archerarcher
      archerarcher
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      It's okay, no prob hehe