that's what is missing ,that would be good for mod created settlements because the Settlers Calling mod seems to work with in the game settlements only ,
So mine is working great in vanilla--but I don't see the push button near the workbench in Far Harbor Dalton’s Farm, which is the only Far Harbor settlement I have so far...
.. so I am guessing that this " BOX " is " hard set "?
Meaning - If you rearrange stuff and build over the spot that it is initially set - that's it. You have to literally build around the box to keep it working and available?
I'm just guessing, but I think that is correct, but I don't think you can remove it without disabling the mod. I had one as an addition in a mod I'm using, thus I ended up with two in the settlement. I could not move or scrap the original one near the workbench before I moved it. It's floating in the air, so I just put some flowers around the base and that was that. But I think, (Govno can correct if I'm wrong) that it is placed, and it doesn't move regardless of how you try.
I have the workshop moving mod too and did move it in the case I was talking about. Greekrage suggested using the "modpos" console command to move the spawner. But as I said, I ended up with two so I just kept the extra, but I guess that's an option also.
Thanks again ... I may just try and see if I can make a work-around on this. I'm a bit frustrated with Beth that they put such serious limitations on the Settlements.
IE: I know Sanctuary can easily handle 50 + people, as I use Scrap Everything and Blueprints. I have enough beds - water - and land for food and spots for Stores. 50 + is easy.
.. But ..
Tenpines would be lucky to handle 10 -20 people
Starlight Drive-In can easily handle 100 + with water - bed - stores and crops.
.. and so on ...
So I am looking for, as stated in a prior post - Mod thread ... away to get more settlers where I can handle them easily and I simply turn OFF the beacon where I've reached a comfortable max for the smaller settlements.
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there's another mod like this that lets you build the thing out of SPecial and place it anywhere
worked fine but not now
Meaning - If you rearrange stuff and build over the spot that it is initially set - that's it. You have to literally build around the box to keep it working and available?
Thanks ...
.. Jj ...
Thanks for the feed back!
.. Jj ...
I have the workshop moving mod too and did move it in the case I was talking about. Greekrage suggested using the "modpos" console command to move the spawner. But as I said, I ended up with two so I just kept the extra, but I guess that's an option also.
IE: I know Sanctuary can easily handle 50 + people, as I use Scrap Everything and Blueprints. I have enough beds - water - and land for food and spots for Stores. 50 + is easy.
.. But ..
Tenpines would be lucky to handle 10 -20 people
Starlight Drive-In can easily handle 100 + with water - bed - stores and crops.
.. and so on ...
So I am looking for, as stated in a prior post - Mod thread ... away to get more settlers where I can handle them easily and I simply turn OFF the beacon where I've reached a comfortable max for the smaller settlements.
Thanks again -
.. Jj ...