Fallout 4

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Midnight Voyager

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MidnightVoyager

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About this mod

My first attempt at mesh mashups! A reworking of the Minutemen General armor. Optional file to give Preston real boots.

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NOTE: Optional file Preston's New Boots has its own page now.

My first attempt at mesh mashups! I wasn't really a fan of the pants or the over-belt on the Minutemen General armor, but what I was even less of a fan of was the codpiece. While trying to pull off the codpiece, the project kinda snowballed.

NOW REDONE: Adds the Mobster 2 shirt under the combat armor chestpiece, removes the codpiece, removes the bag and strap, changes the boots to the ones from Desdemona's fatigues, changes the pants to Kellogg's.

Now has different variants!

Coat:
1. Vanilla uses whatever vanilla textures you have for the Minutemen General outfit.
2. Vanilla Fixed edits the vanilla texture and normal and specular to lessen the dent from the bag strap and to remove the top button on the front due to a mesh problem that makes it stretch weirdly.
3. WX Fixed. WX Clothing texture, top button removed.
4. Brown. Billyro's textures edited to remove the top button.
5. Blue. Billyro's textures edited to remove the top button.

Shirt:
1. Vanilla, whatever textures you have for the mobster outfit.
2. A clean shirt from Tiafrye's Valentine's Attire Expanded.

Armor:
1. Vanilla, whatever textures you have for combat armor.
2. Shiny and clean, Billyro's armor palette.
3. Minutemen Armor, color matches We Are The Minutemen's combat armor.
4. CC ONLY, the Minutemen Armor colors

Decal:
1. None
2. The vanilla star, whatever textures you have for the vanilla decal.
3. The Minutemen symbol I made.
4. CC ONLY, the Minutemen symbol that comes with the armor colors. Looks smaller and cleaner.

Boots:
1. Vanilla, uses whatever textures you have for Desdemona's clothes.
2. WX-based blue wrap, done to match We Are the Minutemen. The color looks well enough with the different blues of the coats.
2. WX-based Minutemen wrap, done to match We Are the Minutemen

Gloves/Hat:
1. Vanilla uses whatever vanilla textures you have for the Minutemen General hat and Preston's gloves.
2. Clean hat and gloves. Billyro's hat texture and Valridagan's gloves.
3. Clean hat and gloves. Retex based on WX Clothing

Pants:
1. Vanilla, whatever textures you have for Kellogg's clothes.
2. Army green, based on Echoes56560's Kellogg redesign. Namely the belt and buckle are from that.
2. Brown, based on Echoes56560's Kellogg redesign. Namely the belt and buckle are from that.

No ESP, just a replacer. I eliminated all the clipping I could find.

COMPATIBILITY:
The vanilla versions use your default textures. Installation order doesn't matter.
The only things that installation order matters for are the coat and gloves/hat. They are the only thing that still uses the default texture path. (Because it's unique to the General armor, unlike the other parts) If you use any of those other than vanilla, install this after any mods that happen to include textures for those, like WX clothing.

Base work:
Wyn Xombii's WX Clothing and Armor
Billyro's Minutemen General Retexture
Echoes56560's Kellogg's Armor and Gloves 3.1
Tiafrye's Valentine's Attire Expanded
Valridagan's Clean Minutemen General Gloves and Preston Garvey Gloves