Edited. I think the issue is with how the weapon combinations are set up. The OMODs assigned to the weapons are all over the place on the Default weapon. Going to have a look at this and see where the issue is. Other combinations spawn fine.
So I'm not quite sure why, but when I have this mod installed, the scopes for a lot of weapons will no longer zoom in. I particularly noticed this on a medium scope for the pipe rifle.
Lovely good looking gun, but sad to say some glitches here and there, the stock ironsight is quite useless, hard to pinpoint targets head within 50m+, reflex sight is off it's a bit too low, and it goes for both pistol and shotgun, just need recalibration for aiming, looking at earlier comments which are 2 yrs ago, i guess it won't be fixed at all, unless someone else does
The model and textures look amazing and thus deserves a well earned standing ovation. To be honest, I dont think I will use this gun myself, since i tend to lean more to automatic rifles, and shotguns and any other weapon other than such style wont be used by me. If it was in the leveled list, I would. But as a student of videogame deisgn, i felt compelled to post this comment and thank you for your work on this model. If only bethesda gave such dedication to their own weapons, but we got stuck with the "Assault Rifle" (which looks like something out of a steampunk game/movie/series, etc.) and the really dumb Combat Rifle. (which becomes obsolete by the time you reach LV 125... well all vanilla weapons become crap by that level) So thank you in advance.
The ruger 10/22 is a rifle, this particular variant is a "pistol" because it has a short barrel and no stock, but in every other respect it's still a rifle, so pistol animations wouldn't be practical in this case.
While this weapon looks visually good I had to uninstall because a couple of bugs. The first is that even when you pick it up from its location it will respawn when you leave and come back no matter what, this didnt bother me so much. The other bug that did bother me is when the "10-22 Pistol" spawns on npc's or is equipped it shows invisible. The "Ported 10-22" shows just fine but there is a chance that the invisible one will spawn and break immersion. Please fix!
62 comments
The OMODs assigned to the weapons are all over the place on the Default weapon. Going to have a look at this and see where the issue is. Other combinations spawn fine.
it is my character's main weapon.
Thank you for your work and sharing.
Endorsed, and kudos to you....
Any mods you recommend to maintain the challenge at high levels?
tell that to CS:GO players