Love it, i delete the wild tarberry file though so they keep their vanilla texture, for variety reason & to show that the standard tarberry are the ones that are recovering, while the wild ones are still in bad shape.
Yo, as p[people loading Appletree Bakery et al. know, Leah the Unknown used texture copying for her grapes, specifically the tarberry textures. I asked and she has confirmed that this mod has new use if you happen to prefer red grapes.
I always did and always will love this retexture. I find the idea that cranberries (which were bogged after picking off bushes before the War) actually becoming aquatic as a means of not getting eaten to extinction to be very much fit for a series that started out as Atomic Horror and (as of 4) is all about the coalescing of the strange new world that resulted. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Honestly? Seeing everyone surviving and rebuilding the world? It gives me hope."--my unequivocal choice in the Piper Interview.
But seriously, as an immersion scientist, I can confidently say that fruit being a dull color is incredibly bad for it. The bright colors attract animals that spread the seeds. Brown doesn't attract anything but scat fetishists. Even if it's not a descendant of cranberries, it makes much more sense for it to be red than weird bluish-brown.
I don't know if it is this mod or the game it self at fault here, but this mod are always deactivated every single time i start up the game. Every single time i boot up the game and load my last save i get a notice that this mod is deactivated. and it only happen to this mod. I have tried to move the mod around in the load order but that does not seem to fix it. the mod it self works as intended in-game when its activated. but it is getting to a point where i'm not sure if i should just remove the mod or not. its a Bother and befuddle to always have to log in to mods and activate it every time i want to play.
But then again it could be the game it self doing this but i don't know how to fix it.
Are you using NMM? I just installed it manually as loose files. Works fine for me that way.
If that doesn't work for you, try getting it from the bethsoft site: https://bethesda.net/en/mods/fallout4/mod-detail/3224823
The version at BS was made with the CK so it can be enabled/disabled. The version here wasn't made for a mod manager. In fact, lemme see how/if I can disable installation with NMM since, as you discovered, that might not work.
EDIT: fixed! No more "download with manager". Sorry about the screw up.
Cranberries are tart! When mankind slipped onto darkness for a few years allot was forgotten. When they started to pick up the pieces some s#*! got a new name. Now mix a little genetic mutation in there and you have Trarberry tartberry. You are to analytical to see past a name too what that name says about the stroy the history of humans after the bombs.
I've considered this, and it calls my attention to another item jarring in its absence: canned cranberry sauce. Plenty of dog food, but not a single can of cranberry sauce left? I call bullshit, because I know for a fact that 9/10 cupboards in New England have a can of cranberry sauce. And some might already be 200 years old IRL.
11 comments
Great job!
Yo, as p[people loading Appletree Bakery et al. know, Leah the Unknown used texture copying for her grapes, specifically the tarberry textures. I asked and she has confirmed that this mod has new use if you happen to prefer red grapes.
Enjoy!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Honestly? Seeing everyone surviving and rebuilding the world? It gives me hope."--my unequivocal choice in the Piper Interview.
But seriously, as an immersion scientist, I can confidently say that fruit being a dull color is incredibly bad for it. The bright colors attract animals that spread the seeds. Brown doesn't attract anything but scat fetishists. Even if it's not a descendant of cranberries, it makes much more sense for it to be red than weird bluish-brown.
But you do have a completely valid point about their color. Although: blackberries.
...now, for my next trick: CRANBERRY SAUCE. Don't we all have a 20 year old can? Why not 200+ years?
Every single time i boot up the game and load my last save i get a notice that this mod is deactivated. and it only happen to this mod.
I have tried to move the mod around in the load order but that does not seem to fix it.
the mod it self works as intended in-game when its activated.
but it is getting to a point where i'm not sure if i should just remove the mod or not.
its a Bother and befuddle to always have to log in to mods and activate it every time i want to play.
But then again it could be the game it self doing this but i don't know how to fix it.
If that doesn't work for you, try getting it from the bethsoft site: https://bethesda.net/en/mods/fallout4/mod-detail/3224823
The version at BS was made with the CK so it can be enabled/disabled. The version here wasn't made for a mod manager. In fact, lemme see how/if I can disable installation with NMM since, as you discovered, that might not work.
EDIT: fixed! No more "download with manager". Sorry about the screw up.