Fallout 4

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Cyborg11

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Cyborg11

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Description
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You don't like the fact that Bethesda didn't give you the ability to rename your settlers or that they don't get a useful name if you assign them to an object?
You don't differentiate your settlers and have forgotten who you assigned as a farmer? If you can answer any of these question with 'Yes' then this mod i for you! With this mod you can rename your settlers!
The files works in every language because I'm using standard messages.

Thanks to Cupressi for helping me on how to create new messages!
Thanks to deinspanjer for the suggestion of the standard messages!


Usage
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To rename your settler open the console, click on your settler and type the following command:
bat


Available options:
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You can choose between the standard messages from Fallout 4 and my new custom messages.


Limiations
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To rename a NPC you need a message object. This is the reason why you can't rename your settlers freely ingame.


Easy installation
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Download the latest files with the nexus mod manager and follow the instruction.
If you select the custom messages make sure the RenameYourSettlers.esp is loaded as the second mod in your load order, directly after the Fallout4.esm (01).
Otherwise the files won't work.


Easy uninstallation
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Uninstall the mod with the Mod manager.


Manual installation
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If you don't like the Nexus mod manager / automatic installation here is the setup guide.
Choose one of the follow options:

1) Standard messages
1a) Copy all *.txt files from the 1 - Standard folder to your Data folder.

2) Custom messages
2a) Choose your language in the 0 - Localization folder and copy it to your Data folder.
2b) Copy all *.txt files from the 2 - Custom folder to your Data folder.
2c) Put your RenameYourSettlers.esp at the top of your load order (after Fallout4.esm).


Manual uninstallation
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Remove the files called rn_*.txt and the RenameYourSettlers.esp from your Data folder


Info
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Versionk: 2.0
Author: Cyborg11
Thanks to: Cupressi, deinspanjer