Fallout 4

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Altered Beast

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zalteredbeastz

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481 comments

  1. zalteredbeastz
    zalteredbeastz
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    IMPORTANT : The visible weapons fix requires a clean save to work (uninstall Visible weapons, do a clean save, install it again with the fix patch).
    WARNING (if updating from 1.3) : You need to scrap the SCAR-H apparel and craft it again, or you can get stuck in the armor workbench.

    Version 1.6
    Spoiler:  
    Show

    Following weapons added :

    - MP40 *

    - Glock 20 Pistol *

    - Mauser Pistol *

    - Gauss rifle

    - Tesla rifle

    - Widow shotgun (courtesy of friffy. Thanks a lot !)
    That was the last update. I want to take a break, and maybe why not, doing some madness like playing the game and finishing it ? Hope you enjoyed, thanks for your endorsements, take care and good bye !

    EDIT: The break is definitive. You're free to use the assets for your mod as long as you credit all the authors involved.

  2. unholyvividinnocence
    unholyvividinnocence
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    Taking a shot in the dark here, but is ANYONE able to craft some more weapons for this mod? I'd personally love the full range of grenades since my character is always big on the boom-booms, but in particular I'd like to be able to wear a visible nuka-grenade.

    I might try to make this happen myself, but my modding experience is very limited and sadly I'll likely be unable to share such an addition with all you fine folks even if I am able to make it for my own use.
  3. alpha0308
    alpha0308
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    i unpacked and repacked the files taking everything but the holsters ,vanilla knife, and grenades out so i hope that it won't ctd anymore
    let me know if you want the modified file
    1. alpha0308
      alpha0308
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      I just tested it in game and it is currently working , it's no longer trying to reference assets that aren't there
    2. CaduSaboyaBR
      CaduSaboyaBR
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      I want!
    3. Dejovo
      Dejovo
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      I'd like the modified file too please!
    4. TheTexan000
      TheTexan000
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      I would like that modded file, cant seem to find the holster section in my cooking station
    5. benevidesmiguel
      benevidesmiguel
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      you could upload to nexus...well, thank you for nothing.
  4. barjar22
    barjar22
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    This crashed me game after scrolling through the list of craftable holsters through the campfire.
    1. monteso
      monteso
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      The same happens for me also, but only when I scroll over the widow shotgun. 
  5. poseidon595
    poseidon595
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    You have some vanilla weapons listed as having sheaths as part of this mod, yet I can't find any of them in the weapons menu of the chem station?
  6. lepussyboss
    lepussyboss
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    What if I dont have all of the supported weapons in this file? Does that affect my game play? Will it cause ctd's?
    1. Gchild40
      Gchild40
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      Yes
    2. flute136
      flute136
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      only if you try to use holsters for modded guns you dont have? in the mods description it just says basically you just need the weapon mods for the ones you want to use.
    3. Lucarioyo
      Lucarioyo
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      idk why that person said yes, the weapons just show up as purple no textures if you do not have the mod for them
  7. TamrielPedestrian
    TamrielPedestrian
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    Why make this strictly for modded weapons? Where's the love for vanilla guns?
    1. TheTexan000
      TheTexan000
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      because vanilla guns are icky
    2. Mattibianco
      Mattibianco
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      this, I'm with you my dude, vanilla all the way
  8. Lin117
    Lin117
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    Anyone know where to get the assets for the SVD Druganov sniper rifle? The link to that mod from here is dead, and the holstered version from this mod is showing up textureless even though I have the Druganov from another mod installed (https://www.nexusmods.com/fallout4/mods/42283).
  9. Kristoff29781
    Kristoff29781
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    If anyone is having issues with anomalous items appearing in the workbench category, it may be as a result of a few errors in constructible objects:

    co_mod_SCARH_Muzzle_Null
    co_mod_SCARH_Muzzle_Suppressor
    co_mod_SCARH_Position_1
    co_mod_SCARH_Position_2
    co_mod_SCARH_Strap_Null
    co_mod_SCARH_Strap_On


    These constructible object mods currently have a BNAM 'WorkbenchCooking' and FNAM 'RecipeH&SWeapons "H&S [WEAPONS]"' applied to them. Remove them to see if it resolves any workbench problems you are having.

    Edit: I have no idea why the 'Tesla Rifle Reflex Sight', 'Mr. Handy Middle Hand Lightning Gun' and 'Protectron Left Leg Hydraulic Frame' are appearing in my workbench, however. Nothing in this mod even seems to reference them - yet, there they are! If anyone else has had this problem and solved it, feel free to lend me a hand here.
  10. MisterMagnar
    MisterMagnar
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    Has anyone successfully deleted the straps? I've tried so many times with outfit studio but i have no idea what to do despite following guides. If someone has deleted the straps please be a kind soul and send it to me.
    1. superfrog
      superfrog
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      Did you ever figure out how to delete the holster straps? the clipping is brutal.
  11. Draven1996
    Draven1996
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    Hi, I'm a fan of VSS and AS VAL. If you have time it would be mega cool if models from this mod were added: https://www.nexusmods.com/fallout4/mods/21103