Mainly a texture update. Specular maps have been re-worked to give a more "worn" look to all materials. New "Rusty" material has been added. Most spawns will now be Rusty, and this material has penalties to damage and value applied, because rusty guns are shit.
Clean your weapons people.
Also I have placed an IF-88 on a shelf in the National Guard Armoury so if you want an immersive method of acquiring the gun without having to farm enemies for it you can get it there. Well, assuming you can pick master locks that is.....
I've also uploaded a file with replacement esp's that are compatible with the following mod configurations:
LOADS AWKCR AWKCR+LOADS AWKCR+NewCalibers
You just need to pick the one you want and then copy it to your data directory overwriting the default esp.
Skibadaa Weapon Pack REDUX is now up: http://www.nexusmods.com/fallout4/mods/23064/?
Just a little bump to say thank you to all who have made donations to me over the last few months. I really appreciate the generosity that you have shown me and I am genuinely humbled by the response. So yeah, thank you very much!
Taking a second to shill my tutorial videos. I made a video on how to add custom animations and Steampunk said I should put it on the nexus, so im putting it on the nexus. This page will be where I put any videos I make in future:
You can always make the Tactical Reload.esp a master file to this mod and then add the keyword to this plugin in FO4EDIT. I think the keyword is "AnimsReserveReload", but I'm not 100% sure on that.
Ohhh, man I love this weapon. Just tested it on Station Olivia, cleared that whole place in under 3 minutes. Wholeheartedly endorsed! And if you are using any mod that lets you exchange legendary weapon modifications, try the explosive one on this here.
so the stickied post mentions how there are multiple patches to choose from INCLUDING: New Calibers + AWKCR - but when I download the patches manually, there is no New Calibers + AWKCR combo. Am I missing something? I'm using those two mods together is why I ask.
Thanks for this mod. Have be using it since it came out. The if--88 has to be the best weapon in Fallout 4. Equipped with the 8 projectile bullet and the the silencer (takes all the recoil out) and console "attachmod 1cc2ad" (explosive) its devastating. It's so destructive I only use it sometimes because it seems unfair.
Hi! I just downloaded this mod yesterday, and it works perfectly in the game. It's an awesome and good looking mod. Endorsed.
However, today I downloaded the "Standalone Weapons - AWKCR-Compatibility Collection", to be able to craft this gun at work benches etc. MO2 tells me that the master is missing. It says it requires IF88TacShotgun.esp - and when I went into the folder I saw that this mods master was called Skibs-IF88Redux.esp.
Can I just change the name of the esp? I'm afraid to f*#@ s#*! up xD
271 comments
Mainly a texture update. Specular maps have been re-worked to give a more "worn" look to all materials. New "Rusty" material has been added. Most spawns will now be Rusty, and this material has penalties to damage and value applied, because rusty guns are shit.
Clean your weapons people.
Also I have placed an IF-88 on a shelf in the National Guard Armoury so if you want an immersive method of acquiring the gun without having to farm enemies for it you can get it there. Well, assuming you can pick master locks that is.....
I've also uploaded a file with replacement esp's that are compatible with the following mod configurations:
LOADS
AWKCR
AWKCR+LOADS
AWKCR+NewCalibers
You just need to pick the one you want and then copy it to your data directory overwriting the default esp.
Skibadaa Weapon Pack REDUX is now up:
http://www.nexusmods.com/fallout4/mods/23064/?
http://www.nexusmods.com/fallout4/images/66204/?
so the stickied post mentions how there are multiple patches to choose from INCLUDING: New Calibers + AWKCR - but when I download the patches manually, there is no New Calibers + AWKCR combo. Am I missing something? I'm using those two mods together is why I ask.BUT IT WOULD BE NICE TO HAVE CLARIFICATION!
However, today I downloaded the "Standalone Weapons - AWKCR-Compatibility Collection", to be able to craft this gun at work benches etc.
MO2 tells me that the master is missing. It says it requires IF88TacShotgun.esp - and when I went into the folder I saw that this mods master was called Skibs-IF88Redux.esp.
Can I just change the name of the esp? I'm afraid to f*#@ s#*! up xD