Correcting the environment mapping on the eyes took much longer than expected, so thank you everyone who was an early adopter to this update and had to sit wait through two rounds of fixes for me to get things sorted out. The environment/cube maps have been broken since the beginning, but eyes should look how they're supposed to now.
I'm still looking into the issue where you can't edit your spouse after changing your eyes. It didn't used to happen to me, but now occurs every time. Your mileage may vary, but I think I'm pushing the limit of what can be expected of the Eyes list.
has anyone figured out a fix for the cross eyed bug? unless im just blind ? i cant seem to find anything anywhere about it. I've managed to get the eyes set back in the socket but my robo eye just stares off into the distance and its real sad because this is literally the mod that got me to come back to fallout after like 5 years lol
did it work? vortex tells me it can be light as well, I'm going to check and report back if it was ok or not, that way others know as well. EDIT: I changed it to light and the other plugins that went with it and they all still show up in looksmenu. and just so everyone knows, I just used the option to turn it light in vortex, that was it.
Is it possible to make a patch to make this compatible with femsheps uniform eyes. Love what this mod does and I think it would really benefit making it compatible with this mod.
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I'm still looking into the issue where you can't edit your spouse after changing your eyes. It didn't used to happen to me, but now occurs every time. Your mileage may vary, but I think I'm pushing the limit of what can be expected of the Eyes list.
Worst thing about the mod is the excess of options will have you cross-eyed IRL scrolling through. Wish there was a redux version :)
so safe to do so?
EDIT: I changed it to light and the other plugins that went with it and they all still show up in looksmenu.
and just so everyone knows, I just used the option to turn it light in vortex, that was it.
I realize the texture placement as of now is entirely symmetric, but one never knows, does one. So I thought I'd ask. Directed at anyone reading this.