---CaN now uses .ESM extension (psuedo-ESMs with ESP extention no longer work properly in CK) ---Pony face mesh is now less smiley ---f***ing NECK GAPS FINALLY f***ing FIXED (Half-floats are hard to work with) ---Added Player only condition to race fix effects (except running speed)
Due to Bethesda's Creation Club update, ESPs with the ESM flag enabled no longer function properly. CaN now has to use the ESM extension. Once you've installed the 1.1 update, please remove CaN.esp from your data folder and enable CaN.esm in your load order instead.
You'll probably have to fix your face when you next load your game. Sorry for the inconvenience.
I'm having this weird issue where (only on corpses) people's necks are deciding to go off on an adventure and stretch away from the body resulting in heads appearing quite a distance away from their bodies and jiggling about like a toddler on redbull and a neck that stretches all the way back to the body which in some cases can be quite a walk away.
Thank you and the others who've worked on FoE mods for the fallout games; the integration of this works so well!! I love how you baked emotion into the wings and just how expressive they are. I thought it would be jarring but i actually prefer it to the original models!
To fix broken heads, uninstall RaceCustomizer. And Install Custom Race Skeleton fixes without RaceCustomizer. https://www.nexusmods.com/fallout4/mods/56101
i try to install this mod and for some reason the pony player model looks like a human head with a pony head shape i dont know if im doing something wrong or its completey broken if it is please fix it man
After I make a new person and the CAN menu pops up, I have to exit it 3 times and then the camera stays zoomed in on my face and I can't walk. I've been using this mod for years and I've never had this happen before.
Having the same thing happen, closing the game and restarting still wont let me walk. Any suggestions? MO2 wont let me move Player Pony.esp to the bottom if that might be a cause, thats something I've been trying all night
793 comments
---CaN now uses .ESM extension (psuedo-ESMs with ESP extention no longer work properly in CK)
---Pony face mesh is now less smiley
---f***ing NECK GAPS FINALLY f***ing FIXED (Half-floats are hard to work with)
---Added Player only condition to race fix effects (except running speed)
Due to Bethesda's Creation Club update, ESPs with the ESM flag enabled no longer function properly. CaN now has to use the ESM extension. Once you've installed the 1.1 update, please remove CaN.esp from your data folder and enable CaN.esm in your load order instead.
You'll probably have to fix your face when you next load your game. Sorry for the inconvenience.
And Install Custom Race Skeleton fixes without RaceCustomizer.
https://www.nexusmods.com/fallout4/mods/56101