Updated mod to Version 15 v15 -Removed ghouls getting aggroed from accessing the Overseer's PC -added random loot to Overseer -Minor text fixes -added some collision shapes to meshes without -fixed church door from blocking leaving the church
Hey folks, I need some help. The game will not mark this side quest as complete like normal. My first mistake was updating to the latest version of the game. I hadn't realized it was causing problems. That being said, I am not sure it IS causing the problem. Via YouTube, I have seen that when you exit the vault, the quest is marked complete. That does not occur in my game. I did try to install the Vault 80 ( A Vault 1080 Alteration and bug fixes ). That didn't work. I went back to a previous save, midquest, that didn't work either. Quite frankly, this quest is such a pain in the ass due to the maze like qualities of the vault, I don't want to do it again. Before I decide what to do, I figured I would come on here and see if any experts have experienced the same and have found a way to resolve. I did try to use console, but the instructions I used no longer work either. HELP! please.
Parabéns pelo mod, foi bem construído os cenários dando uma sensação de solidão e confinamento! E Como ela combina também no jogo parece até que uma quest feita pelos desenvolvedores, congratulations!
Absolutely love the mod. Not sure if your into requests, but could you possibly do an overhaul for the game's effects to match the mod. After playing the mod, many times, the rest of the game seems... just less.
I thoroughly searched and found NO terminal which opens the reactor room, nor anything interesting there, if you no clip into it. Seems like that was never really finished.
546 comments
v15
-Removed ghouls getting aggroed from accessing the Overseer's PC
-added random loot to Overseer
-Minor text fixes
-added some collision shapes to meshes without
-fixed church door from blocking leaving the church
Thank you
Seems like that was never really finished.