Fallout 4

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Sir_Korax

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Sir_korax

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16 comments

  1. Sir_korax
    Sir_korax
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    Because I stopped playing and deleted the game Fallout 4, this mod is no longer supported. I hereby make it available to the community.

    Version 1.4
    Add Brain Fungus (with glow changes after harvest).
    Add Glowing Fungus (with glow changes after harvest).
    Add Blight Fungus (with glow changes after harvest).
    Add Fever Blossom (with glow changes after harvest).

    All flora from all DLC are covered.
  2. CrazyWade
    CrazyWade
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    I love crafting and this mod actually makes it viable in the game. Very useful.
  3. gr0wlt1g3r
    gr0wlt1g3r
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    Thank you, thank you for this mod. I never knew how much I was missing, literally, when walking about the Commonwealth wasteland. This mod is a must have if one is into crafting.
  4. mkr1977
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    Sir_korax, thanks for making this mod available to the community! That is a stand up thing to do, and I wish more modders would do that rather than just send their mods into limbo.

    Bravo, sir.
  5. Soukey
    Soukey
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    • 21 kudos
    Holy Halifax, I had no idea there was this much harvestable food in the Commonwealth. This mod is a must for anyone who harvests in the wild. Thank you so much for making this mod and sharing it with us.
  6. rayhne
    rayhne
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    I just started using this on a fresh game. When I got to the Mole rat cave near Red Rocket, the brain fungus looked weird. I'll see if I can upload an image.
  7. UnoWild
    UnoWild
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    This is a very useful mod, thank you for making this.

    *Kudos given
  8. Flauschekatze
    Flauschekatze
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    Fantastic mod I love it when things mystically glow at night!
    This is a beautyful enhancement when one uses some denser grass mods which makes the plants and crops almost invisible to see because of the dense vegetation and it adds so much immersion. Because of the nuclear glow and stuff...
  9. AWARHERO
    AWARHERO
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    I would argue that "Irradiated" crops could be a logical explanation for the "glow" but non-irradiated or Fresh crops should not glow.
    1. Royhr
      Royhr
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      Well actually the only reasoning to make the plants glow was to make them more noticeable, to easily see them especially in the dark. It's just an aid when scavenging the commonwealth. It wasn't made to be immersive or to be logical for that matter. If this is an issue for anybody then don't use the mod. Simple as that.
    2. Flauschekatze
      Flauschekatze
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      Because of the regular rad storms and the nuclear rain even the fresh crops get irradiated and start too glow and mutate after some days or weeks
  10. PennKnig
    PennKnig
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    I like this, nice and bright, colorful as well.
    I believe this breaks my corn and gourd planter, it turns them (crop) invisible.
    This does not happen with the placeable garden plot with the item(s) placed.
    This does not happen with any planted crops in soil/dirt.

    Need a vid uploaded or screenshots, just ask and I will do it for you.
  11. JimmyRJump
    JimmyRJump
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    I thought it was Wild Corn that can't be harvested instead of Razorgrain...

    Anyway, very nice mod, but I'd like to know if the "All" option includes "Fresh" crops as well?
    1. Royhr
      Royhr
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      Nope... You could always harvest wild corn just like regular corn you grow. But there was always two different razergrains. One that could be harvested and another that you couldn't.

      Everything listed that you have the option to select or not select is included when you choose All. So yes corn is most definitely included.

      Edit...Ooops sorry.... Thought when you asked "but I'd like to know if the "All" option includes "Fresh" crops as well?" I misread and thought you asked if Fresh corn was included... My bad...
    2. Sir_korax
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      Yes, "Fresh" crops from Vault 81 is included.