Fallout 4
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Jekod

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Jekod

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  1. Jekod
    Jekod
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    Edit2: Uploaded a merged hc_manager for VATs Freeze Fix. Also going to upload source for my hc_manager changes.
    Edit: Uploaded a compatability patch for Survival Stats Widget.

    Just uploaded a new version of the mod, now with MCM support.
    Also uploaded new compatibility patches for Give Me that Bottle.

    If you were having issues with fomod options other than everything, redownload for a fixed fomod.

    New version 1.7.1

    v1.7.1
    Holotape recipe fix
    MCM option to disable holotape recipe

    v1.7
    MCM Support
    Changes to holotape
  2. Jekod
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    I am going to be clearing out the bug reports because there are a duplicates and a lot of mod conflict reports.
    From now on when you submit a bug please make sure it is not a mod conflict and that it is actually a bug and make sure to include enough information that I can replicate the bug.
  3. therealrazor
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    Does this mod unlock normal saving ? 
    1. JHBrown
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      No. It gives you a “save item” in your inventory. You select that item when you want to save. 
    2. Diizyx
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      you can turn on auto save on at certain points like: sleeping, waiting, leveling up,...
      You can also assign a hot key to save manually
    3. therealrazor
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      No. It gives you a “save item” in your inventory. You select that item when you want to save. 

      Thank you

      … And this "Save item" will create a normal save file? 
      I ask because I do not like the idea of I save file — since if that one gets corrupt or broken, the entire run is gone.
  4. LSG123
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    I've got a bunch of mods installed, playing survival, something I've installed has turned off ammo weight, could this mod have done that?
    1. Qauffle
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      no i dont think so unless you turned it off on the settings holotape
  5. alceryes
    alceryes
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    I'm still using the GoG (old) version of the game with the UFO4P. I've had issues with MO2 and Vortex so I tend to manually install mods..Are there any instructions for manual install anywhere?
    I'm putting the MCM folder and SurvivalOptions - Main.ba2 in the correct place. I then have four different SurvivalOptions.esp in four sub folders. I have tried each of these, separately in the Data folder but none of them work. The MCM menu just says that SurvivalOptions.esp is missing even though I have confirmed that it is listed in both the Plugins and DLCList files (so it's active).

    Appreciate the help! Thx!
  6. Hazedboss
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    I just created a character and didn't receive the holotape for this? Is there a work around?  Nevermind, I'm an idiot, I saw that it can be crafted at a chem station, Idk how I missed that the first time reading through it haha
  7. zsusensei
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    I'm glad this mod still working after the "next gen" update. 
  8. Brabs
    Brabs
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    Can someone clarify what exactly a "save on cell load" is? Im not sure I understand correctly, it sounds to me, when toggled on, the game saves everytime you enter an instance after a loading screen? Did i get that right?
    1. Iyzik
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      Yes, exactly
    2. jbcapps
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      I've never enabled it, but that  sounds correct.  I only use save on a timescale and when I exit combat.  And even with those, my saves can get crazy.  I've had to delete some because I had way too many.
  9. Hello,
    Thanks for this mod.
    I wanted to make a request.
    Would it be possible to add an option to allow fast travel to settlements only (including home plate in diamond city) ?
    By the way it's working for me in 2024 next gen update from May 2024.
    1. jbcapps
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      You should download Journey.  They work well together.  Journey is similar, it has a holotape.  You can have various options, such as only able to fast travel to settlements on a supply chain.  Or you can use it where it allows you to fast travel to settlements on a supply chain AND places like Home Plate at the same time.
  10. Scoot4333
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    I know ita not recommended.  But has anybody had any success uninstalling and removing this mod mid save?
    1. TobascoSauce1
      TobascoSauce1
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      I was able to remove it mid-save without problems. I just reset all the options to the default values to make sure they wouldn't be affected without the mod active
  11. Starrwave
    Starrwave
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  12. chaospunk
    chaospunk
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    None of the save related options seem to work in the new update unfortunately, even after adding the holotape via console commands.

    EDIT: It's working now, IDK why, but it's good now. No idea what I changed to make it work.