First things first! I've brought Modcast back with my fellow mod author Kris Takahashi, author of Interesting NPCs and Tales From The Commonwealth. Modcast is a series where we sit down and get to know your favourite mod authors. This week we talk to one of the creators of Beyond Skyrim, who details the trials and tribulations that went into the mod.
Regarding the mod - no updates started yet, but if you have *any* questions, suggestions, bugs or insults come to my discord. That way I can respond to you quicker!
What are the odds that anyone out there knows how to disable the "White Death Invisibility Spell" from happening all the damn time? Adore the armor, especially with winter themed mods, but flickering invisible every few seconds while I'm trying to talk to someone or when I'm trying to aim is a bit annoying.
This mod is currently broken as of one of Fallout 4's latest updates I'm not sure which update borked this mod but it is currently broken. In my longest running save game the armour has completely disappeared, in a new game I've started, none of the armour pieces are spawning in where they should. They don't exist whatsoever.
edna keeps attacking random factions mainly the institute and some random npc merchant that has a named sentry bot aswell as virgils turrets. Briefly attacked the bos but i was using subversion. Adding edna to the corrolating faction seemed to work but only for my playthrough as if attacking the added factions it will trigger edna to attack the player
I don’t understand, is it difficult to leave a screenshot of the location of the armor? You definitely need to do puzzles so that they can run around and look for
I'd like to know - does the storyteller companion have a companion perk? Not sure if I'm wasting time leveling his affinity...
Also, is it possible to make Edna talk to him again? He complains about it when you recruit him but I'm not sure if it's just an easter egg because she doesn't speak or if it's the prelude of a quest or something.
not sure what mod it is but the only armor i can modify is the helm left arm and right leg. and it says when i go to work on it that it has nothing equipped.... even after i have equipped all parts....?
I know it's a year later, but I think I have a solution for you. I use the mod "T-49 - Armor of the Storyteller with options" with the base mod - and with it if you equip the special PA slot mod that is supposed to detect life through walls to the original helmet or the desert helmet, then it gives it a hood. I use it with the "T-49 crafting" mod so I can have hooded and hoodless versions available of each base helmet type. Hope this helps. I don't make mods yet, so that's the best I can do for now, to help you. Have a good one.
1525 comments
First things first! I've brought Modcast back with my fellow mod author Kris Takahashi, author of Interesting NPCs and Tales From The Commonwealth. Modcast is a series where we sit down and get to know your favourite mod authors. This week we talk to one of the creators of Beyond Skyrim, who details the trials and tribulations that went into the mod.
Regarding the mod - no updates started yet, but if you have *any* questions, suggestions, bugs or insults come to my discord. That way I can respond to you quicker!
I'm not sure which update borked this mod but it is currently broken. In my longest running save game the armour has completely disappeared, in a new game I've started, none of the armour pieces are spawning in where they should. They don't exist whatsoever.
Works absolutely fine for me
I'd like to know - does the storyteller companion have a companion perk? Not sure if I'm wasting time leveling his affinity...
Also, is it possible to make Edna talk to him again? He complains about it when you recruit him but I'm not sure if it's just an easter egg because she doesn't speak or if it's the prelude of a quest or something.