Fallout 4
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EliteKill

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EliteKill

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31 comments

  1. SmurfMartin2401
    SmurfMartin2401
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    wish this mod would be updated....
  2. 1823600gs09
    1823600gs09
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    I have also had problems with the mod working, but I have a better explosives mod, and that might conflict. Maybe a patch would fix my problem as I like both better explosives (for they seem more realistic as a HEAT rocket from an bazooka that was designed for tank armor dose not kill a a giant behemoth or a deathclaw and if you say it should not then look up what happens when a HEAT round hit something) and Breach. If you also have this problem I found this mod that allows you to kick, shoot, or blow or locks on doors and container. And the other one is like this one.
    Locky Bastard mod:
    http://www.nexusmods.com/fallout4/mods/13380/?

    Explosive Entry Beta:
    http://www.nexusmods.com/fallout4/mods/14352/?
    1. Ferjiggerz
      Ferjiggerz
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      Shawty, U da best. U da, U da best.
  3. Duh0911
    Duh0911
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    Will you update this mod plz, i have a breach option but it wont activate on R. 1.7 patch
    1. ARazgriz25
      ARazgriz25
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      Seconded. I've got the latest version and it won't work on my end either.
    2. ThomasRoderick
      ThomasRoderick
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      Yup, same here.
    3. Traffictek
      Traffictek
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      same.
  4. ThomasRoderick
    ThomasRoderick
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    Could you please make a version that uses shotguns instead of explosives? I mean in real life it's mostly "a shotgun blast to the lock, and another two to the hinges", IIRC.
  5. eLucifer
    eLucifer
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    Can I still find the magazine in the Railroad HQ if I stormed there with BoS?
    1. EliteKill
      EliteKill
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      You should, I found it in my save. If you don't, however, I would love to know so I can look into it.
    2. eLucifer
      eLucifer
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      Well I did find the magazine but the button R, or any other button, doesn't do anything eventhough the Breach option appears when I'm looking at any locked container. :/ Doesn't work with any grenades or mines in my inventory while any of those are checked as equipped.
    3. EliteKill
      EliteKill
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      Uploaded a fixed version (forgot to include the ba2 file), can you redownload and try again?
    4. AD351k
      AD351k
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      even the new version doesn't do anything.
  6. Kesta
    Kesta
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    120 Unique download an no-one reported that the scripts are missing from the main download ? T_T

    That's why nothing happens whenever you press R (or whatever button your controller use for that).
    1. 1823600gs09
      1823600gs09
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      Yes I also noticed that.
  7. thatguy12349
    thatguy12349
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    Found the mags but the R button does nothing for me.
    1. EliteKill
      EliteKill
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      Do you have any compatible explosives in your inventory?
    2. eLucifer
      eLucifer
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      I do!
    3. jintoya
      jintoya
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      any mods that change grenades in any way?
      any mods that alter containers?
      any mods that alter lockpicking (dont know if this is relevant, but never hurts to be thorough)
    4. eLucifer
      eLucifer
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      No, man. I guess we both can't see why this isn't working.
    5. thatguy12349
      thatguy12349
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      All bombs listed in the description but if its because of missing scripts then I understand why that would be it
    6. EliteKill
      EliteKill
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      Uploaded a fixed version (forgot to include the ba2 file), can you redownload and try again?
    7. overdose123
      overdose123
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      It doesnt work at all for me, I redownloaded it but the breach option still doesnt do anything. Incase of a conflict also tried putting it at the top of the load order. Ive also only tried it out on containers in far harbor, so that might be the problem(no idea how the mod works and if the dlc has anything to do with it).
    8. cyborggunslinger
      cyborggunslinger
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      Doesn't work for me either. Even with the newest version.
  8. Jord159
    Jord159
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    Once you've added the scripts in, would it be possible for you to make breaching charges? I doubt bottlecaps would be able to break a safe and it seems a bad idea to be holding a frag up against a lock
    1. EliteKill
      EliteKill
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      I was thinking of adding a craftable Thermite Pack that enables silent breaching. I can use breaching charges for doors and the thermite pack for containers.
    2. Jord159
      Jord159
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      Perhaps you could have it so you need a different perk to unlock crafting of each? You could do it so breaching charges are loud and require rank 1 of Demolition Expert or Breach! and thermite is quiet and requires rank 3 or 4. Maybe also add other explosives at other ranks with their own benefits/drawbacks?
  9. Mith86arg
    Mith86arg
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    The menu is a nice adittion, there is another mod here with the same name as the one from FO3.

    Is there any chance to make this mod "perkless"?
    1. EliteKill
      EliteKill
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      I might make it an optional download, though I feel it fits better into Fallout as a perk.
  10. MurphyEast
    MurphyEast
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    I'm using a game controller with a PC version and the (X) Breach option has no effect.
    1. EliteKill
      EliteKill
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      Uploaded a fixed version (forgot to include the ba2 file), can you redownload and try again?