Awesome TY so much :) only one problem with this is that when you teleport theres a short loading screen for some reason. can u get rid of that or is that the only way you know how to make it work? Check out Phantom Blade mod to see how you can change that
This is an interesting mod, but... how do I get this gun? Do I need to craft it? I didn't see any option in crafting workbenches and I don't have the gun in my inventory after activating the mod. Any advice please?
Use console commands to get the ID Duh!! LOL help teleport 4 weap, then use whatever code pops up for it. player.additem the code then however many you want
Using the console to find the Teleport Gun's weapon code in your game and add one to your inventory. Open console, obtain weapon code, add one(1) to inventory. 1. Enter console mode by pressing ~ while in game. 2. Help teleport 4 3. player.additem WEAPONCODE 1
Hello, have downloaded this an update NMM, enabled and went in game ( new game , out of the vault ) I cant find this using console command , tried help "teleportation gun" nothing, " Teleportation Gun" nothing again.. Teleportation .. nothing adding 4 each time Help item name 4 not finding it with the commands , what eventually worked for me , was Help teleport 4 and found it within the console then The code in my game was 77000fa3 for gun Ammo -- 1025aa alien blaster round .. After trying it out ingame , this could be even better if you used the blue teleporter effect like the institute uses , the grenade teleport mod I use , uses the same idea, and then its not like you get or see page load style blank screen, just saying is all... So for now I'll stick to the grenades If you'd like to have a look at what I mean https://www.nexusmods.com/fallout4/mods/19065/? Blink grenades Still going to track this because its a good idea, and would like to see it go a little further if you still working on it or modding fo4 ? ...
Considering that this doesnt kill anything, I would want this so it doesn't require ammo or use up rounds, and make it a hitscan beam like conventional lasers. Projectiles tend to not move in frozen time ><
Somehow I have the feeling most of us really really need this... neat mod!
Thinking about the weapon a bit, it occurred to me that a gun that would alternately teleport enemies high up into the sky, i.e. straight up, making them fall to their death, could be maliciously fun.
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Open console, obtain weapon code, add one(1) to inventory.
1. Enter console mode by pressing ~ while in game.
2. Help teleport 4
3. player.additem WEAPONCODE 1
anyway; sounds nice Imma checking it ASAP
Teleportation .. nothing adding 4 each time Help item name 4 not finding it with the commands , what eventually worked for me , was
Help teleport 4 and found it within the console then
The code in my game was 77000fa3 for gun
Ammo -- 1025aa alien blaster round ..
After trying it out ingame , this could be even better if you used the blue teleporter effect like the institute uses , the grenade teleport mod I use , uses the same idea, and then its not like you get or see page load style blank screen, just saying is all...
So for now I'll stick to the grenades
If you'd like to have a look at what I mean
https://www.nexusmods.com/fallout4/mods/19065/? Blink grenades
Still going to track this because its a good idea, and would like to see it go a little further if you still working on it or modding fo4 ? ...
Thinking about the weapon a bit, it occurred to me that a gun that would alternately teleport enemies high up into the sky, i.e. straight up, making them fall to their death, could be maliciously fun.