The main reason for this is to avoid messing your inis and to have a better control on mod conflict, as more and more mods are coming out with INI changes, you'll end up with conflicts, everybody says copy this, copy that, paste it in your Fallout4.ini. I had this happening with some of my mods and I don't have the all day to just answer questions on how to solve the problem of someone who download another mod that was conflicting with mine.
Some people end up having to delete the Original INI because they don't know what is causing issues anymore. After they become frustrated because they lost some nice feature that was working previously.
Not everybody is an expert on these settings and having a way for more control is just a bonus.
About the Fallout4Custom.Ini I haven't had the time to test it to be able to say it can be an alternative solution.
7 comments
[Launcher]
bEnableFileSelection=1
In my Fallout4Custom.ini. Works just fine.
As it stands, i prefer to just use my doc folder
Regardless, Great idea.
That will have to wait for some other tools.
Anyway it breaks command REFINI which reloads Fallout4.ini settings and does not take prefs and custom into account.
Are you sure?
fDefault1stPersonFOV=90
fDefaultFOV=80
iPresentInterval=0
sIntroMovie=
sMainMenuMovieIntro=
SIntroSequence=0
uMainMenuDelayBeforeAllowSkip=0
uMainMenuMusicAttnmB=0
uMainMenuMusicFadeTimeMS=0
These commands are in my Fallout4custom.ini and they do work but I also would like a confirmation if this goes for every command.
Some people end up having to delete the Original INI because they don't know what is causing issues anymore. After they become frustrated because they lost some nice feature that was working previously.
Not everybody is an expert on these settings and having a way for more control is just a bonus.
About the Fallout4Custom.Ini I haven't had the time to test it to be able to say it can be an alternative solution.