I downloaded the 1.2 version yesterday and made a patch to enable it to work with other mods. However, because you renamed the esp it means the patch no longer works. Would it be possible to get the 1.3 update with the old esp name?
Great job on this mod, much more detailed than what I did. I got just the components, I was too lazy.(ex. drinking purified water netted 2 steel, like as though I scrapped tin can.)
Strongly considering a sorting mod again. That means another patch, to the FO4Editor I go.
It turns prewar foods into the crumbled postwar boxes that we all come to know and love. I'm considering the sole survivor does not take care of the 100+ scrap they carry around all the time.
Drinking straight from a water pump in a settlement gives you dirty water cartons.
At the chemistry station, crafting used inhalers uses up no plastic even though plastic is listed as a requirement. Same goes for beer bottles as I tested that too, and likely everything else of that nature.
Some of these items can be scrapped or sold. So obviously that breaks the game.
The drugs still use up resources, though. I crafted some jet and it did use up everything it was supposed to, including the inhaler. By the way, I assume that the plastic used in jet is in part at least due to the inhaler itself. Some people craft jet to sell it, so you might not want to effect how expensive it is to make, too much?
Otherwise it is a great premise and I definitely wanted to use this mod. Just seems to need a few patches.
Thank you for your fair and honest review. I'm still generally new to modding and I am trying to keep my mods updated and as bug free as I can get. Thank you for pointing out some of these bugs and I hope to solve them as soon as possible.
32 comments
http://www.nexusmods.com/fallout4/mods/12417/?
Strongly considering a sorting mod again. That means another patch, to the FO4Editor I go.
Have a good one.
Drinking straight from a water pump in a settlement gives you dirty water cartons.
At the chemistry station, crafting used inhalers uses up no plastic even though plastic is listed as a requirement. Same goes for beer bottles as I tested that too, and likely everything else of that nature.
Some of these items can be scrapped or sold. So obviously that breaks the game.
The drugs still use up resources, though. I crafted some jet and it did use up everything it was supposed to, including the inhaler. By the way, I assume that the plastic used in jet is in part at least due to the inhaler itself. Some people craft jet to sell it, so you might not want to effect how expensive it is to make, too much?
Otherwise it is a great premise and I definitely wanted to use this mod. Just seems to need a few patches.