Fallout 4
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Specialforcesguy

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41 comments

  1. bodhisattvah
    bodhisattvah
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    Any chance at making this compatible with this mod? http://www.nexusmods.com/fallout4/mods/8676/?

    ...they're kinda perfect for each other!

    Either way, thanks for your awesome mod.
    1. BlazeStryker
      BlazeStryker
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      The older version (0.2) is compatible with PipPOD! The stations aren't listed by name, rather, you go up and down the frequencies themselves.

      I am actually going back to 0.2 I think. I find it more immersive, to be honest.

      Dodging MxR innuendo as I also tend toward the slooty this is yours truly signing off!
  2. mrvindicta
    mrvindicta
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    dude. this mod is not working. i placed it and all it lets me do is "activate". no menu or any way to select the stations
    1. BlazeStryker
      BlazeStryker
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      That's not the tunable radio.

      The old tunable radio was the one that defaulted to Diamond City Radio, but there's now a separate tunable further along in the craftables.
  3. DikaWolf
    DikaWolf
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    Please add more radio shapes? Like the speakers. I'd like to be able to play a custom radio at a settlement club and the base radio would look off in it. If it can be powered by wire the better, then I could get it to work with Singing Settler. Nice job btw, endorsed.
  4. ceano
    ceano
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    Will you update this mod any time soon or is it abandoned?
  5. wuntoothrie
    wuntoothrie
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    any Chance to add Blues Radio- Standalone by Delmark to the choice of stations to tune in
  6. ceano
    ceano
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    Is it possible to add so that you can change the radio volume in the radio menu where you change channels?
  7. heirflick
    heirflick
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    Now if only someone would do a volume button.
    1. gamerman4005
      gamerman4005
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      i agree the volume comes in to quiet
  8. Merlin45
    Merlin45
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    • 21 kudos
    I use Postmodern Jukebox Mod. Can you add this too?
    Great Mod. Works fine.
  9. ceano
    ceano
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    I'm using the version with Old World Radio support, i have this mod loaded after OWR but i have one problem....

    The vanilla Diamond City station don't work any more, not even in my pip-boy or on the vanilla (radio)...Classical station works just as Before i installed this mod.

    Also i can't see any Icon for the tunable radio, it is just an empty space where it should be?...but i still can build it tho.
    1. specialforcesguy
      specialforcesguy
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      Interesting, It works in my game, Can you give me a full load order for your game?
    2. ceano
      ceano
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      *Fallout4.esm
      *DLCRobot.esm
      *DLCworkshop01.esm
      *SpringCleaning.esm
      *Unofficial Fallout 4 Patch.esp
      *SpringCleaning.esp
      *OCDecorator.esp
      *Rebuilt Series Prewar Houses.esp
      *Half Size Walls-Roofs.esp
      *Window Boards.esp
      *Craft Clothing without Chemistry.esp
      *Night Vision Goggles.esp
      *Dogmeat's Backpack.esp
      *Vanilla Posters & Road Signs.esp
      *Vault Poster.esp
      *Auto Doors.esp
      *Locksmith.esp
      *KeyRing.esp
      *OWR.esp
      *Tunable Radio.esp
      *Conquest.esp
      *Spectacle Island Boat.esp
      *Ceanos HUD.esp
      *Ceanos Environment.esp
      *Ceanos Settlements.esp
      *Ceanos MiscItems.esp
      *Ceanos Scrapping.esp
      *Ceanos Food.esp
      *Ceanos Gameplay.esp
      *Ceanos Support.esp
      *Ceanos Mailbag.esp
      *Ceanos Armors.esp
      *Ceanos Weapons.esp
      *Ceanos Armors AddOn.esp
      *Ceanos Craftable Armor Size.esp
      *Ceanos Hairstyles.esp
      *Ceanos Races.esp
      *Ceanos Player.esp
      *Ceanos Followers.esp
      *Ceanos NPC.esp
      *Ceanos NPC Tracking.esp
      *Ceanos Sound.esp
      *Ceanos DLC1.esp
      *Ceanos DLC2.esp
    3. specialforcesguy
      specialforcesguy
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      Can you describe whats not working about Diamond city radio in detail? It seems like either a conflict between mine and another mod, or a issue with a different mod.
    4. ceano
      ceano
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      When i have your mod activated, the vanilla Diamond City radio station don't play at all on ether the vanilla radio or on my pip-boy and not on your tunable radio. As soon as i deactivate your mod, the vanilla radio and my pip-boy can play the Diamond City radio station again.

      All mods that starts the name with "Ceano" (my own mods), i am 100% sure that can not conflict with your mod due to that they don't have anything to do with radios or radio stations.


      EDIT 1: Did try with your mod deactivated again now and i can still not here the Diamond city radio now...the whole station seems to be dead for some reason? Shall se if i have save left from before i installed your mod and see what happens.

      EDIT 2: This is really wierd, so i started from a save i have at the exit of vault 111 with your mod deactivated at first nad every thing works as usually. Then i activate your mod and everything still works beside that the radio Icon is invisible in the workshop menu. So i don't understand why it is not working on my other save where i am a bit longer in to the game (played 2 h with that one), when i still have exactly the same mods activated in both cases?

      Do you know how to kick start the diamond radio station?, like you can do with the Classic radio with the command...startquest radioinstitutequest
    5. specialforcesguy
      specialforcesguy
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      Its likely startquest RadioDiamondCity
    6. ceano
      ceano
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      Will try that but if that don't work i will see what happens after i do the quest Confidence Man for Travis Miles...the radio should kick in after that quest.


      EDIT 1: OK so i ran trough the quest "Confidence Man for Travis Miles" Quick in the (console) and the Diamond City radio station starts up after the quest is done

      EDIT 2: Just wanted to let you know that the Diamond City radio works again without me doing that quest i wrote above, must have been some vanilla game glitch
  10. PaddyGarcia
    PaddyGarcia
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    How about the Existence 2.0 station?
    http://www.nexusmods.com/fallout4/mods/2626/?