Link to working Rebel Armor Download, Just Download and make it a rar folder instead of a zip and insert into your respected Game Engine for me it was Vortex and it works fine.
does it conflict with The Mercenary - Pack https://www.nexusmods.com/fallout4/mods/20088/? by L0rd0fWar because he merged his mods into it and one of them is the rebel
As far as i understand you will just have two .esp's that add the rebel outfit. I have mods that overhaul all factions already so I use mercenary pack to outfit my settlers, so I removed some of the leveled lists in fo4edit.
If you keep the leveled list the only issues you would have is one mods leveled list injection overwriting the other (so no bugs or crashes). To be safe either remove the leveled lists for the rebel armor or place this mod after the Mercenary Pack.
The armor file says I need the weapon mods installed, but I thought the complete overhaul file below that would be for both weapons and armor. Just want to confirm if the first file only replaces armor and that I only need the rebel esp for that one to work.
the rebel.esp is no longer available. the weapon mod .esp's are also reported by Vortex as missing. I downloaded this for a new game and only the shotgun is appearing in game. EDIT: seems some .esp's have been renamed by their authors.
Hello I'd love to download this , as I have the rebel armor mod for a long time now and still love for male characters, and when I spotted this, " lols I love it " .. JUst a question or 2 , -- when I spot deacon in goodneighbor, is he going to be wearing it then , if its acts as a replacer ? And on the description it says - *Deacons "wig" armor replaced, rest remain vanilla to keep with the story* I'm a little confused about that part ?? Also would you ever consider doing a replacement thing but without the need for 3 gun files requirement , - ??
73 comments
*Weapons Overhaul UP! only works with NEW Characters!
*required weapon files only needed if you want the weapon
overhaul.
*No Backpacks optional file
***Activate only ONE file at a time***
If current game, you must wait 198hrs, i suggest using
"Better Wait Menu and Wait Anywhere by registrator2000 "
tested by the awesome ThoraldGM
Crafted at the Chem Station:
Link: https://www.worldofmods.com/fallout-4/armor-and-clothing/14651-the-rebel.html
Some Have Bandanas
π±βπ€π±βπ€π±βπ€
As far as i understand you will just have two .esp's that add the rebel outfit. I have mods that overhaul all factions already so I use mercenary pack to outfit my settlers, so I removed some of the leveled lists in fo4edit.
If you keep the leveled list the only issues you would have is one mods leveled list injection overwriting the other (so no bugs or crashes). To be safe either remove the leveled lists for the rebel armor or place this mod after the Mercenary Pack.
Like fr why couldnt u go with Mercenary.esp
M1911ο»Ώ.esp
MAC-11ο»Ώ.esp
LK-05.esp
SCAR-LK.esp
EDIT: seems some .esp's have been renamed by their authors.
it's been a long time for me searching this on my dead computer.
Edit: Nevermind, got it somewhere else
[email protected]
JUst a question or 2 , --
when I spot deacon in goodneighbor, is he going to be wearing it then , if its acts as a replacer ?
And on the description it says - *Deacons "wig" armor replaced, rest remain vanilla to keep with the story* I'm a little confused about that part ??
Also would you ever consider doing a replacement thing but without the need for 3 gun files requirement , - ??
Thanks tracking