Fallout 4

2418 comments

  1. AKcelsior
    AKcelsior
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    GboJOby.png
     
    Q: Is there a performance hit?
    A: Expect 1-3 fps loss with if you're using dynamic shadows, otherwise there is no performance impact.
     
    Q: Is this compatible with...?
    A: This will not be compatible with Pip-Boy removers, replacers, or mods that change the Pip-Boy's light. In general you should try to load my esp after anything you think makes changes to lights.
     
    + My esp must be loaded after Enhanced Lights and FX.
    + LOOT users, be aware that it may sort my esp above conflicting mods like ELFX.
    + Weapon mods that add flashlights may cause strange behavior while equipped.
    + If you use More Armor Slots or similar mods, place my esp after them in your load order.
    + Users of the X-02 Power Armor mod by Unoctium/DogtoothCG, might want to download this patch by ScrollTron1c.
    + Non vanilla weapons may have custom animations, in which case mine will not apply.
     
    Q: How do I change the light texture (gobo)?
    A: Rerun the installer and select again.
     
    Q: How do I change the light's color and brightness?
    A: The same way you normally do, in the game's pause menu under display options. To change overall brightness move the RGB sliders down in unison.
     
    Q: Why doesn't the light react to changes in color from the display options?
    A: You may need to add the following line to your Fallout4Custom.ini:
    [Pipboy]
    bPipboyEffectColorOnLight=1
     
    Q: Can I change the pipboy interface's color but leave the beam color white?
    A: Add the following line to your Fallout4Custom.ini:
    [Pipboy]
    bPipboyEffectColorOnLight=0
     
    Q: Can I change the pipboy's beam color but leave the pipboy interface white?
    A: Add the following line to your Fallout4Custom.ini:
    [Pipboy]
    bPipboyDisableFX=1
     
    Q: When I switch cameras the light turns off or points skyward...
    Q: While in 3rd person the light source appears over the shoulder and behind my head...
    A: My Pipboy mesh isn't being used. Either it wasn't installed correctly or another mod is overwriting it, possibly redirecting its path using an esp. 
     
    Q: I've tried many lights but nothing changes in-game.
    A: Make sure the esp is active and loaded very late in your load order, after all lighting mods. If you manually installed, there's a chance you are placing the folders incorrectly. 
     
    Q: I'm not getting dynamic shadows.
    A: Dynamic shadow options are on the distance settings page of the installer. Otherwise, turn your light off then on. 
     
    Q: In 3rd person, the flashlight is a little off center when I pull out my weapon. Why?
    A: In 3rd person the light follows your head movements. I've included 3rd person animations that help realign the light beam. Be aware that mods that add their own custom animations to guns may not be effected.
     
    Q: This isn't the beam I chose, It looks like a giant featureless circle!
    A: Try to turn your light off then back on. To force the game to reload its gobo texture you may need to reload. Another workaround is to jump in and out of power armor. This game, like past Bethesda games, contains plenty of lighting issues that mods tend to exacerbate by pushing boundaries.
     
    Q: Enemies don't react to the light.
    A: This is normal. The devs didn't program enemies to be alerted by lights, only what's being illuminated by light. That's why we don't see raiders attacking every spotlight in the wasteland, as entertaining as that may be. Realistically, you wouldn't shoot at a light in the distance until you could identify that it is an enemy. NPCs follow this same logic so keep your light on but stick to the shadows.

  2. PillagingStegosaurus
    PillagingStegosaurus
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    I like playing with a narrow flashlight but every once in awhile the beam widens itself. I noticed there was a command in the console cl rim .0005, I tried a similar command and it narrowed the flashlight again, but recently (after the light widened itself again) the command isn't working. I tried reinstalling the mod as well - nothing affects the width of the light -- any ideas?
  3. MadMaxNukem
    MadMaxNukem
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    If youre having issues with the flashlight appearing behind you try out https://www.nexusmods.com/fallout4/mods/60774?tab=description

    Pip-Boy 3000a Flashlight Patch

    I just decided to randomly try it and mick-idee-dee it worked
    1. TIMPLAY
      TIMPLAY
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      This really helped a lot!!!
  4. TIMPLAY
    TIMPLAY
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    While in 3rd person the light source appears over the shoulder and behind my head. I literally turned off all mods except Flashlight to check. The problem is still here. How to dix it.

    I also noticed this "mesh" problem presents in vanilla. Light source appears behid shoulder if you turn it on in 3rd person.
  5. Duttescape
    Duttescape
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    Hi there!

    Is there anyway to have this mod work in first person but not third? I absolutely love it in first but I feel like I can't see in third person.
  6. thejonahawesome
    thejonahawesome
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    love the extremely detailed lore-friendly flashlight textures
  7. LisbethSAO
    LisbethSAO
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    So what's up with the 'Pip-Boy Flashlight v6 BETA 3.02' (v6b3.02)?

    Contains NO FOMOD OPTIONS! Check sticky for details.

    No where on the description page, nor anywhere in the Sticky, is this BETA version mentioned.  *scratches head*
    1. Rawr40k
      Rawr40k
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      This.
    2. LisbethSAO
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      I made a post after this one (which is now farther down I believe), having tested and confirmed that the mod still works fine with the recent Next-Gen Update.  :)
    3. RustledMyJims
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      Yeah but that's not the question he's asking Lis, he's wondering what's up with the V6 file updated two years later than the main file? I too am a lil confused because the sticky doesn't explain what he means.
    4. LisbethSAO
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      Oh right, true true.
      If I were to speculate, compairing the files within each of the two download archives, I'd guess that it's just some tweaks/improvements here and there...what those tweaks/improvements are exactly...is the million dollar question, lol.
  8. Guizmoo
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    Hi ! I was wondering how can I disable the pipboy screen from emitting (especially while in 3rd person) ?I obviously want to keep the lighting but not the “emitting light” of the pipboy screen.
    Thanks
  9. RealBluzzek
    RealBluzzek
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    Enhanced Lights & FX seems to break the flashlight for anyone with trouble with this mod! use another mod for interiors
    1. Mikidium
      Mikidium
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      YMMV but it works just fine for me.
    2. Kyndra72
      Kyndra72
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      Pip-Boy Flashlight needs to be loaded after ELFX.
  10. stormishtrooper
    stormishtrooper
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    The light is showing up behind me facing upwards
    1. LZeugirdor
      LZeugirdor
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      start the vault opening sequence, it'll fix it
    2. CommandCat269
      CommandCat269
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      So do we have to restart if this happens?
  11. Dragonborn0001
    Dragonborn0001
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    does this mod conflict with any other mod? cause im having an issue with my light pointing staight up when i turn it on it wont show up or work correctly in 1st or 3rd person
    1. thomaspbau
      thomaspbau
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      same exact thing
    2. Yohnnis
      Yohnnis
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      I am also, tried reinstalling but the problem of the light pointing straight up in 3rd person is still there
    3. LZeugirdor
      LZeugirdor
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      This happens if you don't complete the vault opening sequence, once you complete the opening sequence for the vault it will align, i was concerned at first too but i figured it might be a scripted event that needed to happen.