Heads up - if you use an alternate start mod and skip the intro/pre-war sequence, you won't be able to enter your house when you return using this mod. The door isn't able to be activated and there's an invisible wall meant to keep you in the house until it's time to go to Vault 111 (but since you never did that, the wall and door stay as is). Also since you never picked up baby Shaun he is still in the crib. Sweet mod and seems like it'll be lots of fun, but recommend a full vanilla start if you're going to use it :)
Thuggysmurf, I have used pretty much all of your mods except this one and maybe one other. I have to say once again you have created a very entertaining mod that I am enjoying but haven't finished yet. Not to spoil anything but have you given thought of developing this mod to "playing right into" the opening of Post Apocalyptic Sanctuary and continue the regular playthrough?
This is cool, it just works. Kinda funky, kinda wild. just nice to have a relaxed "normal" locale in the game. Tried out Zorkaz's version but requires memory den/lounger and I get CTD when leaving brains space... SO this is the next best thing ATM.
Given how old this is, and how well it actually does work, you may wish to revisit this mod for an update Thuggy, ;). just saying 15k dl's maybe encouraging.
Thanks for the reply, looks like the start me up mod i have is stopping this mod from working, i was goimt to use it with the Tardis mod to simualte time travel
It’s a cool mod,thank you! Sanctuary is a beautiful place to build a nice settlement,but sad thing is that I can’t take my companions with me,they stay in “postwar” reality. And I also noticed that all the things I’m building in Pre-War settlement appear in new game Sanctuary intro haha Is it possible to move Pre-War settlement in “postwar” reality and replace ruined Sanctuary? I know,it’s not lore friendly at all,but we have so many other postwar settlements already and at some point it gets boring,and one Pre-War settlement is a happiness
The mod Sanctuary Hills Restoration ULTIMATE EDITION by Quince99 makes post-war Sanctuary look like pre-war: https://www.nexusmods.com/fallout4/mods/22145/
But the author removed it from Nexus. I have that mod working in my game and it's amazing, but no idea where to download it these days.
Yeah,I know that mod and even I might have it somewhere,but to be honest,I prefer your mod. It includes Vault 111 and Red Rocket areas,which can be used for Pre-War settlement expansion and I do really like your settlers,maybe they don’t trade or do other things,but I get the feeling that my community is alive,full of people who actually live there. Ok,sorry for many letters))) but I have two questions - is it possible to make Vanilla companions access to Pre-War settlement with my character and is it safe to store my stuff there,like weapons,power armors etc?
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I have used pretty much all of your mods except this one and maybe one other. I have to say once again you have created a very entertaining mod that I am enjoying but haven't finished yet.
Not to spoil anything but have you given thought of developing this mod to "playing right into" the opening of Post Apocalyptic Sanctuary and continue the regular playthrough?
Given how old this is, and how well it actually does work, you may wish to revisit this mod for an update Thuggy, ;). just saying 15k dl's maybe encouraging.
Is it possible to move Pre-War settlement in “postwar” reality and replace ruined Sanctuary? I know,it’s not lore friendly at all,but we have so many other postwar settlements already and at some point it gets boring,and one Pre-War settlement is a happiness
https://www.nexusmods.com/fallout4/mods/22145/
But the author removed it from Nexus. I have that mod working in my game and it's amazing, but no idea where to download it these days.
and the trees other wise great mod love it made me want to play more hours great work
!