Fallout 4

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Bilago

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3449 comments

  1. Aelthas
    Aelthas
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    Hi Bilago, I was hoping this mod could solve a problem that's driving me insane!

    Even though using the recommended setting on the tab "Textures/Decal > Texture Loading, I still face glitchs mid playthrough with the game rendering/loading textures. I searched google for a solution and no-one seems to find a permanent solution (other than uninstalling the game and forgetting it even exists), only temporary ones.

    Do you know what else I can try to do to force the game to load the textures properly?

    I am on my wits' end and a small step from unpacking all my ba2 files to see if this will stop the glitch from happening.

    EDIT: I forgot to mention I changed some settings in my graphic card's configuration in hopes it will work. I'll test it out soon.
    1. bilago
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      my suggestion would be to reset your ini and start a new save and see if the issue remains. There are numerous settings that bake themselves into your save file. That's my only guess based on what you've described. Good luck
    2. Aelthas
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      Changing some settings in my AMD panel seems to have solved it.

      But I was planning on starting a new game, too.

      Thank you for the help!
    3. redbluegreenyellow13579
      redbluegreenyellow13579
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      I spent hours trying to solve this problem before and the only that's ever worked for me is using ENBoost and its ForceVideoMemorySize setting. Adjusting iTexMipMapSkip never did anything, neither did bAllowTextureFallback, fUpdateTextureTime, iTextureUpgradeDistance, nothing in the .ini settings ever helped. I'm running AMD too, so I'm surprised and honestly slightly skeptical that you managed to fix it through the control panel. What did you change?
  2. grw
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    Hi!

    I have two monitors and run the right monitor as my standard monitor and all full-screen games run on it with a resolution of 2560x1440. Recently I had switched FO4 to the browser on the other monitor several times with Alt-Tab and suddenly FO4 only wanted to start on the wrong (left) monitor.
    I then found a solution by adjusting the value of “iLocation X” accordingly to "2560" (X resolution of my 1. monitor). I was also able to do this with FO4 Config Tool without any problems.

    My question now is, is it possible to add an option in FO4 Config Tool to force FO4 to start on the corresponding monitor (e.g. monitor 1, 2, or 3, if available...). The value “iLocation X” would then have to be adjusted automatically with the x resolution of the left monitor(s). Would such an option be possible?

    Edit:
    2nd question... is there any option, that can lower the sound in START MENU?

    Thanks!
  3. Dovinkriid
    Dovinkriid
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    just a minor thing, i don't even know if it's an actual error: the radial blur description says "enable or disable depth of field", but if i'm not mistaken, previous versions said something about the screen effect whenever you took damage (not the blood splatter effect)
    1. bilago
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      One of the more recent versions I linked all the button descriptions to the repository I've been working on for ~9 years with a few thousand descriptions, so all of the tool-tip descriptions are more reliable to be correct than before
  4. Cernwn
    Cernwn
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    Just a heads up (using latest tool 2.0.5.37197 with latest game PC 1.10.984): "Fix Sensitivity Ratio" (apparently a fix for ironsights issues) under Tweaks tab is not staying checked, regardless of setting config files to read-only or not. Hit Save Now button and it will stay checked between tabs, but when I exit and re-launch the tool it is always unchecked. Everything else is working fine.
    1. bilago
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      Thank you for the report, this will be fixed in the next release
    2. bilago
      bilago
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      Release is now out
    3. Cernwn
      Cernwn
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      Vizuri sana! Thank you kindly for the quick update Bilago.
  5. scdack
    scdack
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    I hate to bother you again, but there is another issue *lol*. ... I can replace the original launcher and it works quite wll. However, when I try to restore the original launcher do I get a large popup window "Unexpected Error" and it tells me "Unexpected Crash! Try running as administrator: ..." which makes no sense, because it could replace the original launcher, so it should also have no issues to restore it.
    1. bilago
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      is there more detail than that in the pop up?
    2. scdack
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      Yeah, a ton. Copy'n'paste does not work on it though or I would have dropped it here. Then window pops up like three times, then
      the settings window crashes. I will see if I can get you a screenshot.
    3. scdack
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    4. bilago
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      Are you perhaps trying to uninstall the custom launcher via Fallout4Launcher.exe?

      You would need to run Fallout4ConfigurationTool.exe to restore the original launcher - else you will get an access denied error like this
  6. scdack
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    I may have found a bug. When I open the Settings on the launcher for a second time do all settings come up empty. First time opening Settings shows all the values. Closing it with X closes the window, and pressing Settings again then shows no values. Or am I missing something?
    1. bilago
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      I'm unable to replicate this. Do you have a settings file located:

      %appsettings%\Bilago\BilagoBethesdaConfigTool ?

      If you open it with notepad you should have all your settings in there that get filled out in the settings page. If this file is missing or empty it would explain your issue. If so, delete the file and run the app again

      Also make sure in the top Window Bar you have "Fallout4" selected, not "Starfield"
    2. scdack
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      I have AppData\Roaming\Bilago\BilagoBethesdaConfigTool\UserSettings.json

      It is also set to "Fallout 4" and I should mention that it is also replacing the default launcher and set to start f4se_loader.exe. This is working as intended.

      Only when I start the game through the replaced Fallout4Launcher.exe, go into Settings, close the Settings window, go back into Settings, do I still get empty fields. The fields are all there and set the first time. So it does appear to be working. Just not for the second time.

      And to be sure did I completely uninstall it, removed any old folders and traces of it including under AppData, and reinstalled it with Vortex. It got installed as C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Fallout4ConfigurationTool.exe. It keeps doing it.
    3. bilago
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      Thanks for that detail, helped me locate exactly why this was happening. It's now fixed in the version I Just uploaded
  7. scdack
    scdack
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    Hello, could you please allow vsync to be set to 3? This is a new feature of the updated game to now allow for 0, 1, 2, and 3.
    https://steamcommunity.com/app/377160/discussions/0/4365754575402357359/

    Also, the game has some new .ini settings. Not sure if these are all, but here a link to their names and defaults:
    https://steamcommunity.com/app/377160/discussions/0/4365754151464961075/
    1. bilago
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      I have made the change and will release it soon. For now, you can go to the Main tab and search for ipresentInterval and set it to 4 there.

      Thanks for the link to new settings, however the user didn't provide the file it belongs in Prefs vs Custom - I don't have my game updated yet so I can't figure it out on my own.
    2. scdack
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      I filtered those settings out of the game's executable and compared them to what I could pull out of the old one. There were larger differences, but these are the only ones that had genuinely no values when querying them with getini on the console of the old version 1.10.163. These settings only have values now with 1.10.980 and .984.

      I suggest to put the [Memory] values and the [Interface] strings into Fallout4Custom.ini. I do not see much point for those being in the Fallout4Prefs.ini file. These also do not show up in any of the generated .ini files.

      The [General] bIncludedContentMessageSeen=1 flag should go into Fallout4Prefs.ini and the game writes it there, too.

      Two settings that are being talked about, but that may be simply dummy placeholders are:

      [MAIN]
      bQualityModeEnabled=0
      bPerformanceModeEnabled=0

      The game (or the launcher?) writes these into the Fallout4Prefs.ini file. Both with a value of 0. Of course some speculate it would turn on these modes on the PC like one can find on consoles now. However, none of the two flags make a single difference in frame rates for me. So I doubt these do anything on the PC.
    3. bilago
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      I appreciate the insight. I released a new version including these settings, and the extra iPresentInterval.

      The [MAIN] section for all the other settings go in Fallout4Custom.ini so I wonder why the game is writing these specific ones to Prefs, but until someone looks into it, it might not matter if it's console only.n
  8. 2BParabellum
    2BParabellum
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    whats the difference between this and bethini?
    1. bilago
      bilago
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      Same thing, different flavor with a few extra things, check out both and decide which one you prefer
  9. crookedsaloongames
    crookedsaloongames
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    do we no longer need a custom.ini file any more? it doesnt create one like it used to. just fyi. thanks in advance sir.
    1. bilago
      bilago
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      That is actually a bug I overlooked, uploading a fixed version now. Thank you for asking about it!
  10. ZPascalionZ
    ZPascalionZ
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    There is no very important function!
    The function of the ability to describe commands in an AUTO executable file
    1. bilago
      bilago
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      I'll add this back soon
    2. ZPascalionZ
      ZPascalionZ
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      GOOD 
    3. bilago
      bilago
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      This is now added back in
    4. ZPascalionZ
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      thx! 
      We also need to check the archive invalidation and the inclusion of free files functions.
    5. bilago
      bilago
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      Those are already available in the Tweaks Tab at the bottom