Fallout 4

Important Retex Note!

This mod was intentionally designed to ensure your existing save games don't lose any existing bags, nor do you lose any existing re-textures on the original bags from other artists.

It also allows you to continue to apply any of the re-texture mods you may have downloaded. HOWEVER, please note that ANY re-texture mod from other artists (including CommanderMiranda's original retex mod) will ONLY apply the texture you choose to Efera's default Mail Should Bag (as all of these retex artists indicate on their various mod pages).  That is how it worked prior to this mod, and how it continues to work at this point for any bag EXCEPT the Tailored Shoulder Bag.

Once you have crafted a Tailored Shoulder Bag, the only re-textures (Material changes in the Armor workbench) possible are the ones offered "in game" at the workbench.

Please note I am happy to work with re-texture artists, but I'm not going to expand this capability too much more (for now, at least).  A minimum of 6 records have to be created or updated for each individual texture added in this way, BGSM and DDS files named and structured properly, and then everything repacked.  It isn't difficult, but WOW - is it tedious!.  I also haven't come up with a base framework yet to better handle a long list of textures (which I want to avoid), but that is something I'm working on.
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yatz